home *** CD-ROM | disk | FTP | other *** search
Text File | 1993-06-19 | 151.7 KB | 3,931 lines |
-
- _ ____ ___ ______ _______ _
- d# ####b g#00 `N##0" _agN#0P0N# d#
- d## jN## j##F J## _dN0" " d##
- .#]## _P ##L jN##F ### g#0" .#]##
- dE_j## # 0## jF ##F j##F j##' ______ dE_j##
- .0"""N## d" ##L0 ##F 0## 0## "9##F" .0"""5##
- .dF' ]## jF ##0 ##F ##F `##k d## .dF' j##
- .g#_ _j##___g#__ ]N _j##L_ _d##L_ `#Nh___g#N' .g#_ _j##__
- """"" """"""""""" " """""" """""" """"""" """"" """"""
-
- ###### ###### ###### ###### ###### ########
- ## ## ## ## ## ## ## ## ## ##
- ## ## ## ## ## ## ## ## ## ##
- ## #### ## ## ## #### ## ## ## #### ##
- ## ## ## ## ## ## ## ## ##
- ## ### ###### ## ###### ## ### ##
-
- International Online Magazine
-
-
- June 18, 1993 No. 1.13
- /////////////////////////////////////////////////////////////////////////////
-
-
- From STR Publishing
-
- [S]ilicon [T]imes [R]eport
-
-
- -----------------------------------------
- * NOVA BBS *
- Amiga Report Headquarters
- * Running Starnet BBS *
- Wayne Stonecipher, Sysop
- FidoNet 1:362/508
- An Amiga Software Distribution Site (ADS)
- 615-472-9748 Supra V.32bis 24hrs - 7 days
- Cleveland, Tennessee
- ------------------------------------------
- * IN THE MEANTIME BBS *
- Official Amiga Report Distribution Site
- * Running Starnet BBS *
- Robert Niles, Sysop
- FidoNet 1:3407/104
- 509-966-3828 Supra V.32bis 24hrs - 7 days
- Yakima, Washington
-
- NOTE: New phone number in effect as of July 18th!
-
- ------------------------------------------
-
- Amiga Report can be FREQ'd from these two boards
- each week. Use the filename AR.LHA and you will
- always get the latest issue.
-
- _____________________________________________________________________________
-
-
- /// 06/18/93 Amiga Report 1.13 "Your Weekly Source for Amiga Information"
- --------------------------
- - The Editor's Desk - CPU Report - New Products
- - Dealer Directory - AR Online - AR Confidential
- - Warez Out There - A.M.I.G.A. - Lemmings II
- - TurboText - CBM's Survival? - Amiga Tip of the Week
-
- -* Awful New Virus! *-
- -* New JPEG Utility Announced *-
- -* A Sysop's Point of View *-
-
-
- =============================================================================
- Amiga Report International Online Magazine
- "Your Weekly Source for Amiga Information"
- -* FEATURING WEEKLY *-
- Accurate UP-TO-DATE News and Information
- Current Events, Original Articles, Tips, Rumors, and Information
- Hardware ~ Software ~ Corporate ~ R & D ~ Imports
- =============================================================================
- GENIE ~ PORTAL ~ DELPHI ~ BIX ~ FIDO ~ INTERNET ~ NVN
- =============================================================================
-
-
- -=> HOW TO GET YOUR OWN GENIE ACCOUNT <=-
- ---------------------------------
-
- Set your communications software to Half Duplex (or Local Echo)
- Call: (with modem) 800-638-8369.
- Upon connection type HHH (RETURN after that).
- Wait for the U#= prompt.
- Type: XTX99587,CPUREPT then, hit RETURN.
-
-
- Rates Effective July 1, 1993
-
- GEnie costs only $8.95 a month, and includes four hours of free online time,
- good for almost anywhere on the system. Additional hours are only $3 each.
- Choose from more than 100 services, including electronic mail (with optional
- Internet mail at no extra charge), online encyclopedia, shopping, news,
- entertainment, online games, and bulletin boards on leisure and professional
- subjects.
-
- The Amiga RoundTable has over 1 GIGABYTE of Amiga files online and ready for
- downloading. The Amiga RT staff is very knowledgeable and is more than
- willing to help with problems. Help Desks are held every night at 9 pm
- Eastern Time.
-
- 9600 BPS access is available ($6 surcharge) through many local nodes, or via
- GEnie's own 800 Watts line.
-
-
- GEnie Information copyright (C) 1993 by General Electric
- Information Services/GEnie, reprinted with permission
-
-
-
- *****************************************************************************
-
-
- /// From the Editor's Desk "Saying it like it is!"
- ----------------------
-
-
- Call us wishy-washy if you want, but we're going to return to a weekly format
- immediately. The week off was a much-needed break, but we all enjoy producing
- a weekly format so much that we've all decided to go weekly, again. We figure
- that we should just take a week off every now and then, rather than every
- other week. This should please a lot of people, since I've had quite a few
- requests to stay weekly.
-
- With that out of the way, I'd like to say:
-
- WHAT THE HELL IS WRONG WITH SOME PEOPLE!????
-
- Most everyone has no doubt heard of the F_CK virus (well, you know what I
- mean. Why would somebody invent and distribute such a thing? Is this person
- just a malicous type, or does he have a beef with somebody? Somebody asked
- me, "why would somebody write a virus for their OWN platform? Why not write
- one for ANOTHER platform (e.g. the PC)?" While I must say that writing a
- virus for the intention of destroying data on ANY computer is extremely
- uncool, I do see his point. <g>
-
- Virus writers, like phreakers and game crackers, are the dark side of the
- classic Hacker. Anybody who has read the book, "Hackers" knows that the term
- used to mean someone that loved computers and wanted to know every aspect of
- its operation; somebody that would share his findings with others, and would
- help them learn as well. But the classic hacker is all but extinct. Instead
- we have renegades that take all shapes -- misguided teens, disgruntled
- employees, demo writers with an attitude, etc. Please people, find another
- way to vent your anger and frustrations!
-
- Father's Day is this weekend. Everybody be good to your dad. But don't get
- him another tie!
-
- Rob @ Amiga Report
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- The Amiga Report Staff Dedicated to serving you!
- ======================
-
-
- Editor in Chief
- ===============
-
- Robert Glover
-
- GEnie: ROB-G
- Portal: Coming Soon!
- Delphi: ROB_G
- FidoNet: 1:362/508.6
- Internet: ROB_G@Delphi.COM
-
-
- Associate Editors
- =================
-
-
- Technical Department
- --------------------
-
- Micah Thompson Robert Niles
-
- GEnie: BOOMER.T
- Delphi: RNILES
- FidoNet: 1:3407/104
- Internet: BOOMER.T@GEnie.geis.com RNILES@Delphi.COM
-
-
- Graphics Department
- -------------------
-
- Mike Troxell
-
- GEnie: M.TROXELL1
- FidoNet: 1:362/508
- Internet: M.TROXELL1@GEnie.geis.com
-
-
- Contributing Department
- -----------------------
-
- Tom Mulcahy
-
- Delphi: 16BITTER
- BIX: HELMET
- FidoNet: 1:260/322
- Internet: 16BITTER@Delphi.COM
-
-
- ________________________________________
-
-
-
- Contributing Correspondents
- ===========================
- Micheal Arends
- John Deegan
- Chad Freeman
- Barry McConnell
- Stephan Mueller
-
-
-
-
- PC DIVISION ATARI DIVISION MAC DIVISION
- =========== ============== ============
- Roger D. Stevens Ralph F. Mariano R. Albritton
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// CPU Status Report Late Breaking Industry-Wide News
- -----------------
-
-
-
- Computer Products Update - CPU Report
- ------------------------ ----------
- Weekly Happenings in the Computer World
-
-
- By John Deegan
-
-
-
- ATARI LAUNCHES THE JAGUAR, A 64-BIT MULTI-MEDIA GAME SYSTEM - SUNNY-
- VALE, CA (JUNE 3) PR NEWSWIRE - Atari Corp. (AMEX: ATC), the founder of
- the video game industry and the creative force behind some of the
- world's best-known titles, has announced the launch of a revolutionary
- new multi-media entertainment system, the Atari Jaguar. The launch will
- be supported by aggressive advertising, promotion and marketing efforts
- to be centered in the New York market in the fall, with a national roll-
- out of the product within one year.
-
- The Atari Jaguar, housed in a futuristic casing, is an interactive
- multi-media system based on an Atari-designed proprietary 64-bit RISC
- processor. The 64-bit system is four times the technology currently seen
- in the market today. The Atari Jaguar features over 16 million colors in
- 24-bit true-color graphics and produces shaded 3-D polygons to be
- manipulated in a "real" world in real time. The Atari Jaguar also has
- real-time texture mapping and creates spectacular video effects.
-
- The sound system is based on Atari's proprietary, high-speed, Digital
- Signal Processor dedicated to audio. The audio is 16-bit stereo CD qual-
- ity and processes simultaneous sources of audio data, allowing for very
- realistic sounds, as well as human voices, which are essential for
- future multi-media applications.
-
- The Atari Jaguar is truly expandable and will include a 32-bit ex-
- pansion port which allows for future connection into cable and telephone
- networks, as well as a digital signal processing port for modem use and
- connection to digital audio peripherals such as DAT players.
-
- The unit will also have a compact disc peripheral, which will be
- double-speed and will play regular CD audio, CD + G (Karaoke) and
- Kodak's new Photo-CD(R).
-
- Currently, there are multiple software titles in development, which
- will be available on MegaCart(TM). Atari, known for such groundbreaking
- 3-D titles as "Battlezone 2000(R)" and "Tempest 2000(R)," will issue
- spectacular new versions for the Atari Jaguar. New 3-D game titles will
- include "Cybermorph(R)," "Alien vs. Predator(R)," "Jaguar Formula One
- Racing(TM)" and many more. Atari will license third-party publishers to
- join the Jaguar family.
-
- "The Atari Jaguar system will revolutionize the state of home enter-
- tainment as we see it today," said Sam Tramiel, president of Atari. "The
- idea of a 64-bit system is earth shattering and kids and adults will be
- amazed at both the imagery and manipulative capabilities. And we are
- proud that our entry into the multi-media entertainment category will be
- fully made in America."
-
- The Atari Jaguar will retail for approximately $200 and will be avai-
- lable nationwide next year. The Atari Jaguar packaged unit will include
- one software experience and a Power Pad(R) Controller with a ten-key pad
- and other special features.
-
- Atari Corp. manufactures and markets personal computers and video
- games for the home, office and educational marketplaces throughout the
- world. Atari headquarters are located at 1196 Borregas Ave., Sunnyvale,
- CA 94089.
-
- CONTACT: August J. Liguori of Atari Corp., 408-745-2069
-
-
- SILICON GRAPHICS, TIME WARNER TEAM ON INTERACTIVE TV HARDWARE -
- Silicon Graphics Inc. and Time Warner Inc., teaming up on interactive TV
- hardware to replace the standard cable TV box, say they will install
- prototypes of a "full service interactive digital cable television
- network" in Orlando, Fla., by year's end.
-
- The plan, announced at the National Cable Television Association
- meeting in San Francisco, is another the recent slew of interactive TV
- projects that will let customers shop at home using a remote control,
- call up statistics while watching baseball games or play video games
- with other viewers.
-
- According to sources, Silicon Graphics will develop the servers to
- deliver programming and the digital multimedia set-top device.
-
- HP, MICROSOFT UNVEIL OMNIBOOK - The HP OmniBook 300, a mobile, hand-
- held personal computer, has been unveiled by Hewlett-Packard Co. and
- Microsoft Corp. The OmniBook uses Microsoft's Windows 3.1 software and
- comes with a built-in-mouse. The unit measures a 11.1 by 6.4 by 1.4
- inches and weighs 2.9 pounds. The companies say the device is priced at
- $1,950 with a 40MB hard disk and $2,275 with 10MB flash disk.
-
-
- NINTENDO EXEC MOVES TO SEGA - Nintendo of America's director of mar-
- keting and corporate communications, William White Jr., will be moving
- to competing game-maker Sega of America Inc and will take the position
- of president of marketing.
-
-
- INTRUDERS GETS PROBATION - In Seattle, two computerists convicted of
- illegally infiltrating systems at Boeing Co and the U.S. District Court
- have been sentenced to five years probation and 250 hours of community
- service. The two, Charles Anderson and Costa George Katsaniotis, also
- were ordered to pay a combined $30,000 in restitution.
-
- U.S. Magistrate David Wilson said that Boeing, which said at the time
- that none of its systems or data had been damaged by the unauthorized
- entry, will be paid $28,000 of the amount and the federal court will get
- $2,000.
-
-
- FORMER NEXT PRESIDENT JOINS XEROX - Peter van Cuylenburg, former NeXT
- Computer Inc. president and chief operating officer, has been appointed
- executive vice president for operations at Xerox Corp., filling the
- position left vacant a year ago following the sudden death of Vittorio
- Cassoni.
-
-
- HAYES SUES SUPRA, TANDY AND 9 OTHERS - Modem maker Hayes Micro-
- computer Products Inc. has sued Supra Corp., Tandy Corp. and 9 other
- companies, contending they manufacture and sell "Hayes-compatible"
- modems without a license from Hayes.
-
- Computergram International reports that Hayes seeks unspecified dama-
- ges and a court order forcing the companies to stop infringing on the
- patent.
-
- The newsletters says the others named in the suit are AMT
- International Industries Inc., Huntington Beach, Calif.; Angia Corp.,
- Provo, Utah; Best Data Products Inc., Chatsworth, Calif.; Cermetek
- Microelectronics Inc., Sunnyvale, Calif..; Computer Peripherals Inc.,
- Newbury Park, Calif.; General Datacomm Industries Inc., Middlebury,
- Conn.; Global Village Communication Inc., Mountain View, Calif.; Penril
- Datacommunications Networks Inc., Gaithersburg, Md.; Shiva Corp.,
- Burlington, Mass., and Supra Corp, of Albany, Ore.
-
-
- COMPAQ SAYS IT IS ONLY ONE TO INCREASE SHARE OF NOTEBOOK MARKET -
- Houston's Compaq Computer Corp. says it is the only PC maker to increase
- its share of the U.S. notebook computer market during the quarter ending
- March 30.
-
- A Compaq spokeswoman said the firm estimates the market for its
- Contura and LTE Lite laptops stands at 17.6% for all sales channels. Its
- share of the traditional PC reseller market was put at 21%.
-
-
- SCULLEY ADMITS APPLE'S EARNINGS WILL FALL - Apple Computer chief John
- Sculley admitted this week that Apple will post earnings in the second
- half of the fiscal year that are lower than last year's levels.
-
- Sculley, the chairman and chief executive officer of the Cupertino,
- California-based firm, blamed the earnings drop on "an extremely
- aggressive pricing environment" despite strong unit shipments of the
- Macintosh personal computer.
-
-
- __________________________________________________
-
-
-
- ANNOUNCING CONFUSION XX SCI-FI CONVENTION
-
-
- ***************************************************************************
- * A N N O U N C I N G C o n F u s i o n X X *
- ***************************************************************************
-
- ConFusion XX is celebrating 20 years, and will be held January 21-
- 23 at the Holiday Inn Crowne Plaza, 8000 Merriman Road, Romulus, MI
- (off I-94 and Merriman near Detroit Metro Airport). Membership to
- the convention is $18 until 10/1/93, $22 until 12/31/93 and $25
- thereafter, but this membership fee is waived if you pledge equipment
- and/or your efforts to help out.
-
- This year's Con features an Amiga Room and Seminars, Computer Room,
- Seminars and Work Shops, Art Show and Auction, Masquerade Ball, Banquet,
- Gaming and much more.
-
- ConFusion has had an Amiga Room for 4 years now, and in the past has
- conducted seminars on such topics as the Video Toaster, Freely-Dist-
- ributable Software, Digging Into DOS (AmigaDOS), and many others. If
- you are willing to set up your equipment in the Amiga Room, please be
- assured that security is good, and we have a perfect record of no lost
- or damaged merchandise. If you just want to help out, we need gophers
- to help with various logistical aspects of organizing the Con.
-
- Please contact the below people, or E-Mail me direct:
-
- Jay Imerman Jeff or Gail Westbrooks Barb Daoust
- Amiga Room Chair ConChairs ConChair
- 5458 Claridge Ln. 3014 Chelsea Circle 910 W. Washington #1
- W. Bloomfield, MI Ann Arbor, MI 48108 Ann Arbor, MI 48103
- 48322 (313)973-6025 (313)769-0136
- (313)855-5659
- E-Mail: anh@tiamat.umd.umich.edu
-
-
-
- ------------------------------
-
-
-
- DFA V1.23 AVAILABLE FOR FTP
-
-
- TITLE
-
- DFA(ddress)
-
- VERSION
-
- V1.23
-
- AUTHOR
-
- Dirk Federlein
-
- UUCP: dirkf@alcmy.franken.de (preferred!)
- (dirk@alcmy.adsp.sub.org)
-
- Fido: 2:249/40.12,
- AKA 2:242/14.26
-
-
- DESCRIPTION
-
- DFA(ddress) is NOT just another address utility.
-
- DFA has an Arexx port that understands many commands. They
- give you full access to DFA from every program with
- an Arexx port. Arexx scripts may be called directly from
- DFA. You can assign an Arexx script to every function key.
-
- DFA supports up to three email addresses - you can even call
- an external mail editor and DFA gives it the desired email
- address (using Arexx).
-
- DFA can dial the stored telephone numbers - more than one
- number per entry is possible.
-
- DFA can print the addresses in different formats: Long list,
- short list, telephone list, address labels and address cards.
-
- DFA has full commodity support, application icon and an
- application window. DFA can be used as a default tool as well.
-
- DFAs windows are all fully font sensitive and the main window
- is adjustable via the sizing gadget! All functions can not
- only be invoked by mouse but also by keyboard.
-
- DFA supports the locale library that is included in Workbench
- 2.1 and above. All gadget shortcuts are localized as well!
-
- DFA comes along with comprehensive English and German
- documentation in ASCII, AMIGAGUIDE and TeX format.
-
- Registered users get a keyfile that enables the user-
- adjustable DFA-preferences that are disabled in the public
- release.
-
- NEW FEATURES (c.t. V1.11)
-
- - Locale support
- - Improved Arexx support
- - AppWindow
- - Better AppIcon support
- - Main window is sizable
- - DFA can be used as a default tool
- - Some improvements on the GUI
-
- NEW FEATURES (c.t. V1.22)
-
- - Finnish locale support
- - TeX (DVI) files available in the public release
- - Many errors within different locale files removed
- - Installer ((c) by Commodore) included
- - Improved installer script
-
- SPECIAL REQUIREMENTS
-
- DFA needs at least Kickstart/Workbench 2.04 to run.
-
- It takes advantage of the new features included in version 2.1
- (Locale support) and uses even some features coming with OS
- 3.0 if available.
-
- DFA is made to run on all all systems, starting with the A500+
- and ending up with the A4000(T).
-
- More than 512KB of RAM and a harddisk are recommended.
-
- HOST NAME
-
- Available on AmiNet FTP sites.
-
- PRICE
-
- Shareware fee: DM US$
-
- Program itself.............................20.00 15.00
-
- Printed manual (optional):
-
- English TeX manual....................10.00 10.00
- German TeX manual.....................10.00 10.00
-
- Additional fee for postage (airmail):
-
- Outside of Europe, NO MANUAL...........5.00 5.00
-
- Outside of Europe, AND MANUAL.........15.00 10.00
-
-
- See documentation for additional information.
-
- DISTRIBUTABILITY
-
- DFA is NOT PD. It is shareware. The author keeps the
- copyright over the whole package.
-
- The public version of DFA is freely (re)distributable, but
- nobody is allowed to sell the program for more money than to
- cover just the costs of copying.
-
- In any case, nobody may charge more than Fred Fish does for
- one of his "Library Disks"!
-
-
-
- ------------------------------
-
-
-
- A N N O U N C I N G
-
- --- InterFAX ---
-
- An automated FAX Service for Internet Users
-
-
- Users of the Internet can now send FAX messages just as easily as they send
- Email --- right from their terminals, and without any additional equipment.
- InterFAX is a FAX service bureau for Internet users, and allows the user to send
-
- Email to any FAX machine, anywhere in the world, anytime of the day or night,
- from any location.
-
- In addition, letterheads, logo's, and signatures can be stored for use in FAX
- messages.
-
- FAX "broadcasting" is fully supported as well. There is virtually no limit to
- the number of "carbon copies" that can be sent by simply attaching a list of
- formatted phone numbers to the original text.
-
- InterFAX is a totally digital service, and completely automated. There is no
- operator intervention at any point along the way, so that complete privacy and
- security is assured.
-
- InterFAX service costs only $5 per month, which includes the first five (5) FAX
- pages, and 50 cents (US) for every FAX page thereafter. These rates are among
- the lowest (if not THE lowest) in the world.
-
- For further information, or to establish an account, email to faxmaster@pan.com,
-
- or contact InterFAX at PO Box 162, Skippack, PA 19474 USA. Tel: 215-584-0300
- (FAX: 215-584-1038).
-
-
- ------------------------------
-
-
-
- KCOMMODITY V2.5 AVAILABLE FOR FTP
-
-
- TITLE
-
- KCommodity
-
- VERSION
-
- 2.5
-
- AUTHOR
-
- Kai Iske
- Brucknerstrasse 18
- 6450 Hanau 1
- (from the 1. July it`s 63452 Hanau 1)
- Germany
- Tel.: +49-(0)6181-850181
-
- email: kai@iske.adsp.sub.org
-
- DESCRIPTION
-
- KCommodity is a multifunctional commodity like Mach IV or
- AutoCli and so forth. It comes with several new features
- not seen in other programs of that kind. Furthermore
- the "standard" features of such an utility are included like
- Mouse acceleration, Window activation, Closing windows
- via HotKey and many, many more. It incorporates the features
- of several smaller tools in one whole with a UISG type
- GUI in order to let the user have a simple control panel
- for all the functions.
-
- NEW FEATURES
-
- New since version 2.0 :
-
- - Split up into three parts. Main program, Prefs editor,
- and Printer module (which may dump to files now)
-
- - Fully localized for almost every language supported by
- the OS. Furthermore suomi was included.
-
- - TagScreens v1.8. Full TagScreens v1.8 included with
- the possibility of ScreenPromotion for different tasks
- and the whole system.
-
- - Comes with Installer for easy installation
-
- - Several new functions and bugfixes.
-
- Actually too much to mention.
-
-
- SPECIAL REQUIREMENTS
-
- Only OS 2.x and up
-
- HOST NAME
-
- amiga.physik.unizh.ch (130.60.80.80)
-
- DIRECTORY
-
- /pub/aminet/os20/cdity/
-
- FILE NAMES
-
- kcx25.lha ; The program and docs
- kcx25src.lha ; The complete source for KCommodity
-
- PRICE
-
- ShareWare fee of $15 (without printed manual)
- $25 (with printed manual)
-
- DISTRIBUTABILITY
-
- ShareWare
-
-
-
- ------------------------------
-
-
-
- MAKEINFO V1.55 AVAILABLE FOR FTP
-
-
- TITLE
-
- Makeinfo
-
- VERSION
-
- 1.55
-
- AUTHOR
-
- Free Software Foundation,
-
- Amiga Variations by Reinhard Spisser and Sebastiano Vigna
-
- DESCRIPTION
-
- Makeinfo converts files from Texinfo to GNU-Info, ASCII
- and AmigaGuide formats.
-
- Makeinfo 1.55 supports AmigaGuide(R) V34 and V39, adds ANSI
- escape sequences when --amiga-39 --no-headers is used, and supports
- localization for hard-coded strings.
-
- Texinfotimes.tex prints Texinfo documents with PostScript fonts.
-
- A Texinfo document is written in a very simple dialect
- of TeX that is easy to learn and use, and it's specifically
- tailored for the creation of technical manuals. Texinfo focuses
- on logical aspects---so the @t{} command, which typesets in
- fixed width font whatever is in the braces, should never be
- used, and rather replaced with @code{}, @file{} or key{}, depending
- on the semantics of the text involved. This also ensures that
- each user can customize his Texinfo macros in such a way to spot
- out specific parts of a Texinfo file, or to set a different page
- size, text formatting etc (an example is texinfotimes.tex that prints
- .texinfo with PostScript fonts).
-
- Of course, the format has to be rich enough to express all the
- needs of a technical manual, and small enough to allow a decent
- translation of all the available constructs to plain ASCII (for
- an hypotetical hypertext viewer). In this respect Texinfo
- is excellently balanced.
-
- Full documentation is available on how to write a Texinfo
- document. It is written, of course, in Texinfo, and is very clear.
- You should be able to start authoring a Texinfo document in an hour
- or so. If you're used to TeX, ten minutes will suffice. This
- documentation can be found on most ftp sites which have GNU stuff.
-
- SPECIAL REQUIREMENTS
-
- Requires 2.04 or higher.
- In order to print it you need TeX (AmigaTeX or PasTeX).
- In order to print with texinfotimes.tex you need the PostScript
- fonts Times and Courier.
-
- HOST NAME
-
- amiga.physik.unizh.ch and other AMINET sites
-
- DIRECTORY
-
- /pub/aminet/text/hyper
-
-
- FILE NAMES
-
- mkguide155.lha
-
- PRICE
-
- None
-
- DISTRIBUTABILITY
-
- Free Software, distributed under the GNU COPYING License
-
-
-
- ------------------------------
-
-
- MIDI PERFORMANCE MANAGER V1.19 AVAILABLE FOR FTP
-
-
- TITLE
- Demonstration version of
- Midi Performance Manager (MPM)
-
- VERSION
-
- 1.19
-
-
- AUTHOR
-
- Andreas Jung
- Klosterstrasse 21
- D-6602 Dudweiler
- Federal Republic of Germany
- EMail: ajung@rz.uni-sb.de
-
- DESCRIPTION
-
- MPM is a MIDI program to manage a hetergeneous
- combination of synthesizers and other MIDI devices. It offers
- several editors and tools to handle both MIDI common messages
- and synthesizer-specific data.
-
- Currently three MIDI tools are available:
- * realtime controller mixer
- * MIDI montitor for analyzing incoming MIDI data
- * patch bay to redirect MIDI data
-
- MPM includes an ARexx port, online help with the amigaguide.library
- and support of the locale.library.
-
-
- SPECIAL REQUIREMENTS
-
- Kickstart 2.04 or higher
- at least 1 MB Ram
- Not required but supported: locale.library
-
- HOST NAME
-
- amiga.physik.unizh.ch (130.60.80.80)
- and irror sites of Aminet
-
- DIRECTORY
-
- /pub/aminet/mus/midi
-
- FILE NAMES
-
- MidiPerformance.lha
-
- PRICE
- 35 US Dollars outside Germany
- 50 DM (Deutsche Mark) inside Germany
-
-
- DISTRIBUTABILITY
-
- MPM is shareware. The demonstration version is freely
- distributable for noncommercial use.
-
-
-
- ------------------------------
-
-
-
- PEGGER, Automated JPEG Image Compression Software
-
- (Columbia, MO -- June 7, 1993)
-
- Heifner Communications and Express-Way Software are announcing a new
- software utility for the Amiga line of personal computers and Video Toaster
- workstations. PEGGER is a fully integrated JPEG utility based on the
- compression algorithm from the Joint Photographers Experts Group. PEGGER
- allows programs that don't support JPEG images to work automatically with
- them. Everything from 3D animation systems to graphic and multi-media
- programs greatly benefit from the enormous savings in hard drive space PEGGERS
- JPEG compression provides.
-
- PEGGERs Snoop capability automates the JPEG processing for programs that
- don't support JPEG, such as Electronic Arts Deluxe Paint AGA or the NewTek
- Video Toaster, so they can load or save JPEG files. PEGGER runs seamlessly in
- the background, compressing and decompressing files as needed. Your 100 MB 24
- bit or HAM8 library can be compressed to under 10 MB and your applications
- won't even know it. A 50 MB hard drive can now hold more than 1000 frames of
- high resolution 24 bit files instead of just 60 or 70 frames.
-
- PEGGER does it's job in just seconds, we have optimized the JPEG code for
- the Amiga. The JPEG compress, decompress, and selection of files to process
- run completely independent of each other. This allows both compression and
- decompression of files at the same time, with the ability to adjust the
- priority of each. A cue list of files awaiting processing is maintained so
- that you can select additional files to process while PEGGER is busy in the
- background processing your previous selections. In addition to selecting
- individual files to process, entire directories of files can be set up to be
- batch processed.
-
- You can have PEGGER execute an ARexx script prior to and after JPEG
- processing of a file. This allows the integration of PEGGERs powerful batch
- processing capabilities with other applications which support ARexx. For
- example, using an ARexx script to load a frame buffer and activate a single
- frame recorder after JPEG decompression of an image.
-
- The JPEG processing is performed on a small portion of the file at a time,
- so PEGGER doesn't need megabytes of RAM to hold the entire image before
- processing can begin. A 2000 by 3000 pixel 24 bit image takes almost 30 MB of
- system RAM to JPEG compress or decompress with current Amiga programs. With
- PEGGER, less than 1 MB of system RAM is needed.
-
- Designed to run in the background, and when idle, uses few system
- resources. Even if your computer were to crash while PEGGER was processing
- files, when restarted, PEGGER will continue processing the files where it was
- interrupted.
-
- Features:
-
- ARexx support.
-
- Support for 24 bit IFF, DCTV, and HAM8 images.
-
- PEGGER can process images up to 32000 pixels wide using less than 4 MB
- of system RAM.
-
- AmigaDOS 2.0 & 3.0 compatible.
-
- Follows all AmigaDOS programming guidelines.
-
- Adjustable priority for JPEG compression and decompression.
-
- Pegger is designed to multi task in the background using minimal system
- resources so a 3D rendering or graphics program can also run at the same
- time.
-
- Snoop feature allows PEGGER to compress the output of your 3D rendering
- or graphics program into a JPEG file automatically.
-
- JPEG code has been optimized for speed.
-
- PEGGER can be used with the appropriate ARexx script to single frame
- record images directly from JPEGed sequential files.
-
- Library support for DSP technology when available.
-
-
- PEGGER is a low cost alternative to a new expensive large capacity hard
- drive for animation or color graphic workstations.
-
- Ship Date: Late July
- List Price: $95.00
-
- Deluxe Paint IV AGA is a trademark of Electronic Arts Video Toaster is a
- trademark of NewTek, Inc. Amiga is a trademark of Commodore Business Machines,
- Inc.
-
- For More Information Contact:
-
- Heifner Communications, Inc.
- 4451 I-70 Drive NW
- Columbia, MO 65202
- (800) 445-6164 (voice)
- (314) 445-0757 (fax)
-
-
- ------------------------------
-
-
-
- THE "SYNDESIS 3D-ROM"
- A CDROM COLLECTION OF MORE THAN 500
- FREELY DISTRIBUTABLE 3D MODELS
-
-
- Announcing a spectacular demonstration of a new 3D translation
- technology called InterChange Plus...
-
- The "Syndesis 3D-ROM" is a CDROM collection of more than 500 freely
- distributable 3D models, all present in AutoCAD DXF, 3D Studio, Wavefront
- .obj, Video Toaster LightWave and Impulse's Imagine PC/Amiga formats. It's
- also got more than 400 tileable, wrappable texture maps. It includes a
- fully indexed, cross-referenced catalog of the objects.
-
- The disc includes demonstration models from companies such as
- Viewpoint Animation Engineering. All 28 Viewpoint demo models are present,
- including the yet-unreleased Siggraph 93 set. More demo objects were
- contributed by Noumenon Labs, VRS Media, Mira Imaging and other commercial
- modeling companies.
-
- The 3D-ROM is a demonstration of the translation abilities of
- InterChange Plus, Syndesis's system for converting between 3D file formats.
- InterChange Plus translates between AutoCAD DXF, 3D Studio, Digital Arts,
- Wavefront, Swivel, Sculpt, VideoScape, LightWave, Imagine, CAD-3D,
- PAGErender and Vista DEM formats. Soon to come is support for
- StereoLithography, Macromedia 3DGF, Super 3D, Alias StyleGuide, Topas,
- Softimage, Inventor and Vertigo formats. All material and hierarchy
- information is preserved as best as possible.
-
- This ISO-9660 disc is fully accessible from Atari, MS-DOS, Macintosh,
- Amiga and Unix workstations.
-
- If you'd like to find out about this CDROM, we'd be glad to add you to
- our mailing list. See us at Siggraph 93!
-
- Syndesis Corporation
- P.O. Box 65
- 235 South Main Street
- Jefferson, WI 53549
- (414) 674-5200
- (414) 674-6363 FAX
-
- Internet 76004.1763@compuserve.com
-
-
- ------------------------------
-
-
-
- INSPIRE V1.4 DEMO AVAILABLE FOR FTP
-
-
- TITLE
-
- Inspire!
-
- VERSION
-
- 1.40
-
- AUTHOR
-
- Josh Van Abrahams
- Internet: jvanabra@nyx.cs.du.edu
-
- DESCRIPTION
-
- Inspire! V1.4 is the second release of JoshWorks Software's text
- editor.
-
-
- Key features:
- * Uses new features of AmigaDOS Release 2 extensively
- Inspire! uses the ASL requester for font and file selection and
- uses the gadtools.library for standardized gadgets. Also, the
- display database is used so that you may open any type of screen
- that your computer is capable of. AmigaDos Release 3 style menus
- and gadgets are also supported without sacrificing compatibility
- with AmigaDos Release 2 machines.
-
- * Flexible multiple window handling
- You can select the previous and next windows via menu selections.
- Windows are added to the list according to which window is selected
- when you open that window. That list may be displayed for quick
- selection.
-
- * AppIcon
- Drag'n'Drop icons from the workbench to load files into Inspire!
-
- * Iconify
- Inspire! can be iconified to get it out of your way when you're
- busy doing something else.
-
- * Fast text handling using true tabs
- The screen updates speedily as you edit.
-
- * True Amiga clipboards
- Local and true Amiga clipboards are both supported.
-
- * Right mouse button editing
- The right mouse button can be used to quickly cut, copy, and
- paste.
-
- * Word wrap
- Word wrapping may be set at any character position.
-
- * Turbo Loading and Saving of Files
- Files will load and save very fast using a speed up buffer,
- however, if you're low on memory, this function can be disabled.
-
- * Removing and adding of CR+LF line endings
- CR+LF end of line sequences are converted upon loading to a
- single LF sequence. Optionally, they may be resaved in that
- format.
-
- * Printing task works in the background while you edit
- You no longer have to wait for your printer to finish in order for
- you to get back to editing your file. A storage buffer is used
- to print from, which can also be disabled if you are low on
- memory.
-
- * Loading, saving and printing of clips
- Clips may be loaded, saved, and printed. This also allows for a
- standardized way to insert files within another file.
-
- * Undo
- Errors may be corrected by selecting the Undo function.
-
- * Find and replace
- Text may be searched for and replaced. Case sensitivity can be
- toggled on and off.
-
- * Bookmarks and jump to line
- You may store up to five locations in your document that may be
- quickly restored. Also, you may jump to any given line.
-
- * Text centering
- Any selected area of text may be centered.
-
- * Case conversions
- Any selected area can be converted to three different case
- formats.
-
- * ARexx implementation
- ARexx macros may be assigned to any function key for quick access.
-
-
- Programming specific features:
- * C procedure listing for quick jumps to procedures
- All valid C procedures can be listed in a single window. You may
- instantly jump to any one by clicking on it in the window.
-
- * Tab Blocks Left or Right
- Any selected blocks of text can be tabbed to the left or to the
- right. This is a real time-saver for C programmers.
-
- * Auto indenting
- An auto indenting function may be turned on as needed.
-
- * Find matched bracket
- Inspire! will find the bracket that matches the one currently
- under the cursor.
-
- * Auto match bracket
- Inspire! can automatically show you the start bracket which
- matches the end bracket just typed for instant feedback of
- blocked off areas.
-
- REQUIREMENTS
-
- AmigaDos 2.04 or later.
-
- SPECIAL REQUIREMENTS
-
- None
-
- FTP LOCATIONS
-
- File name: InspireDemo14.lha
-
- wuarchive.wustl.edu (128.252.135.4)
- current temporary location:
- /systems/amiga/incoming/utils
- permanent location:
- /systems/amiga/utilities/text/editors
-
- Aminet Sites (such as amiga.physik.unizh.ch)
- /pub/aminet/biz/demo
-
- PRICE
-
- Registration is US $27 Delivered
- V1.2 to V1.4 Upgrade is US $6 Delivered
-
- DISTRIBUTION
-
- Demo is Freely Distributable
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// ONLINE WEEKLY Amiga Report Online The lines are buzzing!
- ---------------------------------
-
-
-
- From GEnie:
- ----------
-
- From STUPID about the AGA chipset...
-
-
- YELLOWFELLOW:
-
- Your friend has his facts right, but his conclusions wrong.
-
- AGA -does- run at 7.14MHz. The internal operations of the blitter and the
- copper -are- no faster than they were in the ECS chipset.
-
- The bandwidth, however, has increased fourfold. It was doubled once by the
- bus width doubling, and once again by being able to fetch two longwords from
- ram at once.
-
- Since AGA can access the system memory four times faster that ECS, it realizes
- a modest boost in performance. Consider a typical operation requires:
- 1) get data
- 2) do something with it
- 3) put data back
-
- The "do something with it" step is completed at EXACTLY the same speed in AGA
- and ECS. The "get data" and "put data back" functions are typically FOUR
- TIMES as fast under AGA as they are under ECS. So, all things being equal,
- AGA performs operations in about a third of the time tha ECS would require.
-
- Note that there are situations which this is not the case and the real-world
- performance of AGA will only be about double that of ECS. Examples of this
- would be blitter operations that involve memory that is not an even number of
- longwords (nullifying the advantage of a double-longword fetch) or that
- involves a large amount of internal operations (which gives the "do something"
- step more significance).
-
- As is my habit, I make analogies to PClone hardware. An AGA Amiga is very
- much like a '486 clone. Both are hampered by internal limitations, yet the
- overall performance is greatly improved.
-
-
- ------------------------------
-
-
- From Jim Meyer (JIM.MEYER) in a debate of PC vs. Amiga...
-
-
- Ferric -
-
- Let me inject some opinion into this, particularly since I didn't have room
- in my Film at Eleven editorial to include all of my thoughts.
-
- The Amiga OS is cool. Way cool. The more time I spend with Finder, with
- DOS, with Windows, with OS/2, and with Unix - specifically, HP's implemention
- and the VUE interface - the more I like my Amiga. While each of the other
- OSes has -something- that I'd like to see in the Amiga OS (note that I'm hard
- pressed to figure out what DOS has that I'd want), the Amiga's OS is by far
- the most complete, the most modern, and the fastest.
-
- I don't really care what's under the hood, as long as it's fast and as long
- as it lets me do what I need to do. To that end, it's not all that important
- to me that the Amiga OS runs on the Amiga. I'd happily use it on a clone, if
- it worked. Unfortunately, the OS is tightly coupled to the chips.
-
- Being the best in the computer industry doesn't count for a thing. The only
- thing that counts is being the most popular, and that rarely has anything to
- do with being the best. As far as I know, this has always been the case. IBM
- mainframes, for example, were never the fastest nor the cheapest, but they
- were - in the day of the mainframe - the most popular.
-
- Back to the processor. The primary drawback of the Amiga is the fact that
- it's an Amiga. It won't run AmiPro without help, and it won't run PageMaker
- without a lot of help. By decoupling the "Amiga" from the machine, it becomes
- possible for more things to become Amigas. And some of them may well be able
- to run Windows NT and/or Unix right off the shelf.
-
- If such a thing happens, it might become possible for you to plug AmigaDOS
- into your PowerPC machine. Or, by the same token, you might be able to run
- all your Windows applications on your favorite machine. The best possible
- Amiga would still be an Amiga, of course, but a more flexible approach would
- result in a broader base, which would mean more software, which would then
- mean more demand.
-
- One approach that intrigues me is turning the Bridgeboard upside-down. An
- Amiga-on-a-card that plugs into your otherwise mundane Intel-based machine.
- Really, this is probably as close as any PC will ever get to true multitasking
- and multimedia. ;-) Such a card could be sold at a premium, since the likely
- buyers would be those folks who want a Toaster but don't want another box on
- their desk. I'd like to see a situation where Commodore makes as much from
- the hardware base as NewTek does for the card...
-
- (Supporting note - The company I work for, System Integrators, wormed their
- way into the newspaper publishing platform business by creating a product that
- sold for MORE than the competition. And we almost never engaged in price-
- cutting.)
-
- I won't talk to Lew until Pasadena, Ferric, unless I decide to pester him at
- work. Which I might do. In any event, your question is also my question, so
- it'll remain on my queue.
-
-
- ------------------------------
-
-
-
- Jim Drew (J.DREW2) of Emplant fame keeps us posted...
-
-
- A little update...
-
- Well folks, Joe and I have been digging through mounds of MAC code trying to
- basically rewrite a lot of the ROM routines to be faster than the real MAC
- (pretty damn easy to do, I might add)...and we discovered something that I
- would like to share with all of you.
-
- The Amiga uses what is known as 'preemptive' multitasking. That is where
- a time table is kept based on program priority levels and when a program's
- time is up, another program is switched in and ran. This is done on a
- interrupt level and is quite effective. The MAC uses what we like to call a
- 'needs time' (co-operative) setup. EACH program that is running on the MAC
- must TELL the OS that it is not doing anything, at which point the MAC can
- then attempt to run another program. There is no priority of programs, and if
- a program is not multitasking friendly (never tells the OS it is not busy)
- then the MAC stops multitasking completely.
-
- "Who cares?" you say? Well, the Amiga's code is obviously better because a
- program does not have to do anything but just run like normal. The OS handles
- the multitasking completely. This not only makes it more efficient, but also
- makes the code smaller. The MAC maintains a 11K header for EACH program that
- is multitasking, the Amiga maintains only a 188 byte header for EACH program.
- Also, the MAC program has to have subroutines to tell the OS that it is not
- busy...wasting even more space. Now the real shocker....
-
- The entire multitasking handling code used by the Amiga is a little over 1K.
- With RsrvMem program (we wrote our own multitasking code that is a bit faster
- than Commodore's and added the ability to multitask while in SuperVisor mode)
- the multitasking code is 1280 bytes. We took a look at the MAC's multitasking
- code...over 63K worth of code!! Now, it wouldn't be so bad if only a few
- routines were called out of this huge chunk of code, but the ENTIRE thing is
- gone through at least once, and possibly for as many times as you have
- programs running! You can clearly see why 'multitasking' on the MAC *really*
- crawls!!
-
- We don't plan to upgrade the MAC to the Amiga's style of multitasking, that
- would result in serious compatibility problems, but we do plan to throw away
- about 1/2 of the code in our "let's streamline the code" binge that we are on.
-
-
- ------------------------------
-
-
-
- From Andy Finkel (AFINKEL) about the history of floppy drive clicking...
-
-
- The story actually is as follows:
-
- When the A1000 came out, we wanted to be able to automatically detect disk
- insertion. So Neil Katin came up with the bright idea which solves the usual
- problem of disk detection by stepping the drive head, which resets the disk
- inserted latch. This, allows us to automatically detect the insertion of a
- disk, or the removal of a disk, because the latch is reset.
-
- He decided to make it step from track 0 to track 1 and back. This produced a
- clicking noise. OK, that was 1.0. For 1.2, we discovered that we could reset
- the latch by stepping from track 0 to track -1. Because all drives have a
- 'track limit' sensor, no actual head movement would occur. Thus, no click.
- Sounds good, right ? Well, unfortunately, it seems the drive mechanism
- vendors noticed that the track limit sensor was unused on the Amiga. So, they
- removed it. You'll find that many 3rd party external drives (and some A1010s)
- don't have this sensor. You know what happens when you seek from track 0 to
- track -1 on a drive without the limit sensor ? Right. The drive head bangs
- against the stop, which not only is louder than the original click, but is
- actually damaging the alignment of the drive itself.
-
- And that's the story. If your drive clicks louder when you use a 'Noclick'
- program, stop using it. You are hurting your drive. (BTW, the early A1000
- driver had the track limit sensor. Those were premium drives, in fact.
- Possibly your A1000 had its drive replaced at some later time).
-
- (And the drives don't click if you have a disk in the drive, whether or not
- you run a NoClick program)
-
-
- ------------------------------
-
-
- Brent Gray gives some advice on viewing RDS images...
-
- [Editor's Note: RDS is Random Dot Stereogram]
-
-
- Wow! Lots of replies to this topic! I'm glad to see that several of you
- have been successful in "seeing" the images. (Imagine if I had been the only
- one... you guys would have had me committed!)
-
- OK, I've been playing around with RDS's for about 3 years now and here's
- (hopefully) some helpful advice for those having trouble:
-
- 1st, there are actually many ways to see these images. The easiest (and most
- common) is to cross your eyes. What you are really doing is focusing your
- eyes on an imaginary point in space somewhere BETWEEN your eyes and the actual
- picture. Depending how the image was created, the actual focal point WILL
- vary, but with the RDS program we are using the image which is created uses a
- common algorithm that forces you to focus at a point almost exactly HALFWAY
- between your eyes and the image. That's the easiest distance.
-
- The easiest way to view the image this way is to hold your finger up in front
- of you HALFWAY between your eyes and the picture. Now focus on the TIP OF
- YOUR FINGER _NOT_ ON THE PICTURE. Stay focused on your finger and after a few
- seconds (or minutes for some people) the image in the background will sharpen
- and you'll see the RDS! It will blow you away the first time you see it!!
-
- The second common way to view an RDS is to "diverge" your eyes, or move them
- APART by focusing BEYOND the actual image. This is more difficult for most
- people but can actually be easier once you get the hang of it. I can focus
- this way on any RDS in about 1 second. Unfortunately, since you must now
- actually focus on a point in space which is TWICE AS FAR AWAY FROM YOUR EYES
- AS THE ACTUAL IMAGE (that is, BEYOND the picture itself) you don't have a neat
- focal point like your finger. The best focal point (if you can see it) is
- your own reflection in the glass of your monitor. It's even harder on paper
- since there's no reflection. (The RDS's you see in the shopping malls are
- framed in glass so your reflection is easier to see.) This method is more
- difficult but is often more rewarding because the RDS's 3-D perspective is
- TWICE as "deep" as when viewed with crossed eyes, and they are also REVERSED
- from what you see when cross-eyed. (What poked out before now goes in, etc.)
- Most high quality RDS like the commercial ones are intended to be viewed this
- way.
-
- When RDS's are created, the author (designer?) usually INTENDS the image to be
- viewed one way or the other. This is not a big deal for geometric images like
- pyramids, hearts, or cones, etc, since you don't really care if the image is
- convex or concave, but if you're looking at the Statue of Liberty or Discovery
- (or any other non-geometric object), viewing it wrong will give a strange,
- distorted, "reversed" sort of cut-out image that is totally incorrect. Thus,
- there often is a "right" way and a "wrong" way to view an RDS. Because of
- this you need to learn to view them both ways. Also, it is true that ALL
- images CAN be viewed both ways, but one way is usually better than the other.
-
- Finally, for a real challenge, you can also cross or diverge your eyes TWICE
- again as far as normal!! This is very difficult for most people and most
- cannot do it. The result is an image that is THREE TIMES AS DEEP as before!!
- If it looked like it stuck out 3 inches before, it will look 9 inches tall
- this time!!!! That kind of depth is eerie to look at and difficult to stay
- focused on. You have to hold very still.
-
- Well that's enough for today! Keep up all the feedback, and if you haven't
- seen the light yet, DON'T GIVE UP!!
-
-
- ------------------------------
-
-
-
- From FidoNet's Amiga International Echo
- ---------------------------------------
-
- Area: AMIGA (MAIL:Fido/AMIGA/)
- From: Don Lester To: All
- Subj: Latest on LhA Development
- Date: 14 Jun 93 15:30:13
-
-
- Re-Posted from Internet, just FYI:
-
- I have received a lot of email lately regarding the release of
- LhA V2.0. I post a response here in the hope that it will reduce
- the mail flow to my site (my mailbox is already flooded to the
- brim).
-
- Anyway, development of LhA V2.0 has been a bit slow during the last
- few months, since I am currently doing my compulsory military service,
- which leaves little free time. It is now in Alpha stage, with most
- new features implemented, and will soon enter Beta testing stage (July),
- and I hope to have a thoroughly tested version available by the end of
- August or at the beginning of September, when I "quit" the army and
- continue my studies at the university.
-
- For those interested, here is an outline of the major features of
- LhA V2.0.
-
- o Better and faster compression and decompression. Compresses better
- than all currently available compression programs for any platform.
- (Including [but not limited to] PKZip V2, ARJ V2, SQZ V1, and
- Shrink V1).
-
- o Very effective I/O. Asynchronous mode reads the next chunk of data
- while the current is being processed. Direct disk I/O permits
- archiving of disk images like with DMS, but is not limited to
- 80-cylinder devices.
-
- o Direct archive I/O and on-the-fly formatting permits very speedy
- creation of archives on floppy by bypassing the filesystem (like
- Quarterback and AmiBack does, but with the bonus of being able
- to use the disk just like any ordinary FFS formatted disk!). This
- yields up to a threefold increase in archiving speed, and also
- eliminates the formatting step, since you can create an archive
- on an unformatted disk!
-
- o Archives and restores filesystem links.
-
- o Very advanced multiple-volume archiving support (supports
- incremental backups, direct I/O, multiple drives, file generations,
- archive catalogs, and more). This coupled with the powerful backup
- GUI means that LhA can be used as a very efficient and fast
- backup-program.
-
- [In a quick test with AmiBack V2 with compression on the full set
- of LhA sources and revision control files and binaries (more than
- 8MB of data) the AmiBack backup used 9 disks, and the LhA backup
- 5 disks - and yet LhA was faster!].
-
- o Dozens of new switches and options to simplify common operations.
-
- o New and more easy-to-use command line syntax (verbose options,
- very powerful pattern-matching and more)
-
- o Network support (with OS3.1)
-
- o Handles all old .lha and .lzh archives
-
- o Can be run from Workbench, and every aspect of operation can be
- controlled via ToolTypes and project/tool icons.
-
- o AppIcon and AppWindow modes.
-
- o New modes of interactivity; Console mode (normal mode, LhA V1.x
- works in this mode), Console+GUI mode (queries / filerequests
- done through requesters, arguments and options supplied from
- command line), WB mode (limited GUI), and full GUI mode (like
- Stuffit/Compressor Pro on Macintosh). Also, a special backup
- GUI that is designed to be used for HD backups is planned.
-
- o GUI and main program upgradable and customizable by means of
- modifying the "Perspective" [private OOP project] resource
- file. This means LhA can be expanded to accept other archive
- formats such as ZIP or ARJ transparently.
-
- o Completely localized even when running OS2.04
-
- o Compatible with all KickStart revisions from 1.2 and up (but many
- special features are only available when running OS2.04 or later).
-
- o Compatible with all 680x0 processors, with special 68020/030 and
- 68040 versions.
-
- o Encryption
-
- o Icon support.
-
- o ... And much, much more
-
- All these features may or may not be in the initial release, but
- all of them are more or less implemented in the current alpha. However,
- I may choose to leave some features out in favor of an earlier release
- date (in the above list, Encryption is the only that may not be in
- the initial release).
-
- The program will be released as shareware (preliminary US$20), with
- a freely distributable evaluation version to go with it. Just like
- previous releases of LhA. I may choose to charge some small additional
- fee for some special expansion modules - I'll decide later.
-
- There will also be local registration sites in USA, Australia, Germany
- and Sweden, in order to get the administration load off myself, in favor
- of programming (and my university studies).
-
- Regards,
- Stefan
-
-
- ------------------------------
-
-
-
- From Usenet:
- ------------
-
-
- From Dan Barrett, the moderaor of the Comp.Sys.Amiga.Reviews newsgroup...
-
-
- As moderator of comp.sys.amiga.reviews, I receive many requests for
- reviews of particular products. Unfortunately, some of them have never
- been reviewed in the newsgroup. So, I am looking for volunteers to write
- reviews or mini-reviews for any of the following products:
-
- Amiga-HP48 Kermit protocol program
- AmigaVision Professional
- ASDG software for Hewlett Packard ScanJet IIc
- AsmOne assembler
- Caligari24, Caligari2
- Comparison of AdPro/MorphPlus, Imagemaster, ImageFX
- CSA Rocket Launcher
- databases (Superbase Personal 2, Superbase Professional 4)
- Disk copier hardware and software (XCopy Pro, Project D, Action Replay)
- DPS Personal V-Scope
- GNU gcc and g++ (as an Amiga development system)
- Gods
- GVP G-Lock genlock
- Home Office Kit 2
- Insite floptical drive
- KCS Powerboard
- Maple V
- MIDICycLuphonics (cycluphonics.lzh on Aminet)
- PPI Zeus 68040 board
- Proper Grammar II
- Recent word processors
- Shadow of the Beast I
- Shadow of the Beast III
- Shadow Sorceror
- Sim Earth
- SLIP-capable software for dial-ins
- spreadsheets (MaxiPlan 4.0, ProCalc)
- Street Fighter II
- Supra Turbo28
- Sybil
- TurboText
- Vikings: Field of Conquest
- Vivid24 graphics board by DMI
- Wordsworth 2
- X-COMM
-
- I hope you can help! Many people will be very grateful if you write
- a review. (Even if some of these reviews have already appeared, I always
- want multiple reviews about a product -- different people have different
- opinions.)
-
- NOTE: This list is NOT comprehensive! I would like to receive
- ANY reviews, not just the ones above! These are just the ones that have
- been requested in my e-mail.
-
- If you need information about writing a review, read the introductory
- articles posted in comp.sys.amiga.reviews on the first day of every month
- (they have a long expiration date, so they should always be available on your
- site) or send mail to amiga-reviews-requests@math.uh.edu asking for
- guidelines.
-
- Thanks!!
-
-
- ------------------------------
-
-
- From the Comp.Sys.Amiga.Misc newsgroup...
-
-
- [Editor's Note: This one is LOOOONG!]
-
-
- Article #35155 (35160 is last):
- Newsgroups: comp.sys.amiga.misc
- Subject: RUMOUR COMPILATION (LONG)
- From: et@mangal.cs.huji.ac.il (EYAL TELER)
- Date: Fri Jun 18 06:41:45 1993
-
- Here it is - the first Amiga rumours compilation.
- These rumours were gathered over the past week or two, and I post them here
- with some of my own remarks, and perhaps some other reply which I though was
- to the point.
- The rumours are put here with the header of the original post, so that you'll
- know who to blame. Har har... I did remove some irrelevant parts.
- So what did we?
-
-
- First there was the 65% rumour. This caused a lot of commotion, but what
- it's really all about few people know (or perhaps even they don't know).
- My initial guess was that C= decided to give Marc Barrett 65% of its assets
- so he'll do some advertising for them (beats their normal advertising :),
- but it might be something completely different.
-
-
- On to other rumours:
-
- ****************************************
- The 68060+2x68EC040 rumour has been with us for some time, and now it has
- reared its head again. There were two versions of it, and the second one is
- a bit more reasonable.
- ****************************************
-
- Article: 53266 of comp.sys.amiga.advocacy
- Newsgroups: comp.sys.amiga.advocacy
- Subject: A5000 specs
- Message-ID: <1993Jun16.145843.7716@datcon.co.uk>
- From: rg@datcon.co.uk (Richard Gledhill)
- Date: Wed, 16 Jun 1993 14:58:43 GMT
- Organization: Data Connection Ltd
- Keywords: A5000, Amiga
- Summary: A5000 specs
- X-Newsreader: TIN [version 1.2 PL0]
- Lines: 74
-
-
- Many of you have expressed an interest in the soon-to-be-announced
- A5000, so I'm describing it here. First, though, some important info:
-
- Firstly, I'm an experienced Amiga enthusiast. Secondly, and most
- importantly, I am NOT the source of this information. Therefore, please
- don't flame me for saying "Oh, but that's impossible" because I'm only
- passing on what I've found out. However, that doesn't mean I don't agree
- with some of the mail's I've got ;-) !
-
- OK, here is what I've found out.
-
- Processors: 68060, 2x68EC040. 68060 in separate upgradeable (!) daughterboard.
-
- Kickstart: Version 4, 1Mb in size. Provides full compatibility
- with earlier Amigas from KS1.2 onwards. Will have a Kickstart
- selector screen like the Drive selector screen on WB2.0+.
-
- Multitasking: full pre-emptive; tasks can be assigned to any processor (e.g.
- designate one 68EC040 as a display controller, for example).
-
- Graphics: 512 colours in all modes. Max screen resolution: 4096x4096 with
- over 32 million colours. (See my note below.) Full emulation
- of all previous chipsets (original to AGA and new), again, fully
- selectable at bootup.
-
- Memory: 16Mb Chip RAM (max 64Mb), 16Mb Fast RAM (theoretical max 1024Mb).
- Fast RAM tested to 256Mb.
-
- Storage: HD floppy. Hard disk interface: SCSI-2; comes with 210Mb drive.
-
- Sound: 16-bit (CD-Quality).
-
- Expansion: Internal: 8 Zorro III, with 3 PC AT slots in parallel.
- External: Disk drive, serial, parallel, video, audio, keyboard,
- 2x(mouse/joystick).
-
- Price: $3499.
-
- Extras: With Amax v3.0 (100% Apple Mac compatibility) and IBM emulator
- (100% PC compatibility). Total price: $3999.
-
- Note prices are approximate; no UK prices are fixed yet.
-
-
- Some comments (by me)
- ~~~~~~~~~~~~~~~~~~~~~
- I got a mail explaining why it was impossible to have 4096x4096x32M. I
- utterly agree, but I suggest the following: I reckon that is *virtual*
- screen size, and that the maximum viewable on screen would be, say,
- 1024x768 or 1200x1024 or similar. Similarly, it seems strange that they
- should say 32 million colours, when, as Osma Ahvenlampi pointed out,
- 16M colours is 2^24. I suspect he's right, but remember, I'm not the
- source of this material.
-
- So know we just wait until Commodore (hopefully) announce it in Julyish.
- I.e. probably September. Or Xmas.
-
- And then there's the CD-Amiga console coming out soon for #199 uk pounds.
- But that's another story...
-
- BTW: I won't be around for a few days, so, if you have something constructive
- to say, PLEASE mail me at rg@datcon.co.uk as some of the mail will have expired
- by the time I return on Monday.
-
- Bye.....
-
- -Richard (An Amiga addict forced to use a PC at work!)
-
- --
- --------------------------------------------------------------------------
- From: Richard Gledhill Reach me at rg@datcon.co.uk
- - or RICHARD.GLEDHILL@odg.dcl.dcnet.tmailuk.gb
- or /c=GB;/a=TMAILUK;/p=DCNET;/o=DCL;/ou=ODG;/s=GLEDHILL;/g=RICHARD (X.400)
-
-
- ==================================
-
-
- Article: 31628 of comp.sys.amiga.misc
- Newsgroups: comp.sys.amiga.misc
- Subject: ==A5000 still in running==
- Message-ID: <1993Jun17.111326.2799@syma.sussex.ac.uk>
- From: kcci1@syma.sussex.ac.uk (Alan Buxey)
- Date: Thu, 17 Jun 1993 11:13:26 GMT
- Organization: University of Sussex
- Keywords: a5000 amiga 060
- Lines: 94
-
- Dont you just love unsubtantiated rumours! ;)
-
- The A5000
- ---------
- I cannot be assed to type out all specs. So just the bare bones.
-
- 1) It has motherboard + processor board (modular like the A4000)
-
- 2) On the motherboard are 2 `040's!
- They do the graphics and i/o's
-
- 3) On the processor card is an 060. This does the horse power
- The fact that it is an 060 gives the release date of this baby
- --end of 94.
- 4) the new advanced AGA will be present.
- 24 bit graphics in any screen mode from a 32-bit palette.
- Also 16 bit sound ( ala A1400)
- ChipRAM = up to 16MB!!!
- 5) fast RAM = up to 2048 MB
-
- Yep!!! PARALLEL PROCESSING FOR THE MASSES!!!
- (well, those that can afford it!)
-
- price = 2 configurations
- 1) alone with 240MB scsi harddisk and 12MB RAM = $3999
-
- 2) 240MB scsi 12 MB RAM + 486 bridgeboard + AMAX V3.0 = $4999
-
- I personally think that they should get the EMPLANT board for it.....
-
-
- ********************************
- Of course, there was the answer...
- ********************************
-
- Article: 53394 of comp.sys.amiga.advocacy
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: A5000 specs
- Message-ID: <Jun.17.02.13.57.1993.15267@trident.usacs.rutgers.edu>
- From: mohos@trident.usacs.rutgers.edu (Quentin Mohos)
- Date: 17 Jun 93 06:14:01 GMT
- References: <1993Jun16.145843.7716@datcon.co.uk>
- Organization: Rutgers Univ., New Brunswick, N.J.
- Keywords: A5000, Amiga
- Lines: 28
-
- rg@datcon.co.uk (Richard Gledhill) writes:
-
-
- >Many of you have expressed an interest in the soon-to-be-announced
- >A5000, so I'm describing it here. First, though, some important info:
-
- [Lot's of cool, but nonexistant stuff deleted]
-
- I'm afraid you have been the belated victim of an April Fool's day joke
- That spec sheet first appeard on... ah, Genie? might have been Compuserve, I
- forget, on April 1, 1993. It caused a bit of commotion then as well, but I
- thought all the vestiges of misinformation had been stamped out. Guess not.
-
- Of course, I notice that the 'DMA Drops Amiga' rumor has also resufaced
- recently for a second round, so why not this one as well ;-)
-
- There is an actual, realistic, and *authorised* spec sheet floating around
- for the AAA machines, but that wasn't it. (incidentally I don't have it
- anymore, could somebody with the *real* spec sheet please repost it?)
-
-
- >-Richard (An Amiga addict forced to use a PC at work!)
-
- Quentin Mohos (An Amiga addict forced to use *Macs* at school *ugh*!
-
- mohos@trident.usacs.rutgers.edu (and they're not even the good ones;
- they're the 0.002 mhz black and
- white ones! :-) )
-
-
- ************************************
- But then, it may after all be true, because...
- ************************************
-
- Article: 53325 of comp.sys.amiga.advocacy
- Newsgroups: comp.sys.amiga.advocacy
- Subject: A5000 announcement. Was it a joke after all???
- Message-ID: <1vmu1kINN8lb@signal.dra.hmg.gb>
- From: bilsby@hermes.mod.uk (David Bilsby)
- Date: 16 Jun 1993 10:52:36 GMT
- Distribution: world
- Organization: Defence Research Agency
- NNTP-Posting-Host: liszt.dra.hmg.gb
- Lines: 15
-
-
- An Amiga friend phoned me last night to say he had seen a spec for the
- new Commadore A5000 in the Amiga Mart (?) magazine. He said it covered a
- considerable area and so did not seem like a practical joke. Fron what he told me
- it sounds exactly like the spec posted here some time back which was slated and
- flamed as being rubbish, ie. 2 ec040's, 68060, etc.
- It seems that the 040's do I/O, like one is a graphics processor, etc.
- The resolution is supposed to be 4096x4096 pixels (not sure if this is true
- colour). The pixel depth is supposed to give 32 million colours (I think so 24bit
- accuracy can be maintained in calculations ie. store partial acnswers in 25bit).
-
- Does anyone know more about this. Does anyone have Amiga Mart (or Market
- I'm not sure).
-
- David.
-
- ******************************
- I do expect that something of this sort will be released by the end of 94.
- Maybe not multiprocessing, maybe not with a 68060 (a RISC processor?), but
- it seems reasonable for a computer a year and a half from now. Maybe it
- won't be an Amiga...
-
- Ok, that's it for now about the A5000. There are the console and the A1400
- too, so we'll not leave them alone.
- ******************************
-
- Article: 31360 of comp.sys.amiga.misc
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.advocacy,comp.sys.amiga.games
- Subject: Re: Amiga Console unveilled!
- Message-ID: <C8Gn49.L1v@qdpii.ind.dpi.qld.gov.au>
- From: davidme@qdpii.ind.dpi.qld.gov.au (David Meiklejohn)
- Date: Fri, 11 Jun 1993 14:04:56 GMT
- References: <C84L04.Jxu@brigite.ci.ua.pt> <etxansk.739641641@garbod26>
- <C8E8B4.Jsw@qdpii.ind.dpi.qld.gov.au> <amuser.739787518@marsh>
- Organization: Queensland Dept of Primary Industries
- Lines: 40
- Xref: bagel.cs.huji.ac.il comp.sys.amiga.misc:31360
- comp.sys.amiga.advocacy:52534 comp.sys.amiga.games:31150
-
- amuser@cs.curtin.edu.au (Bill Sharp-Smith) writes:
-
- >davidme@qdpii.ind.dpi.qld.gov.au (David Meiklejohn) writes:
-
- [ AGA CD console ]
-
- >>It will be shown (and hopefully available for sale) at the WOC in Sydney on
- >>the 2-4th July. That's only three weeks off, now. Hopefully I'll be there
- >>to check it out.
-
- >Are you just speculating, or do you know for sure - I'm thinking it will
- >either be the 4000T (with C= assuming Oz people don't know about it) or
- >the rumoured 1400. What do you say??
-
- A friend of mine (who sells Amigas) heard from a Commodore Australia tech
- support guy. He even described it to me - a small box with the CDROM drive
- actually being an option which sits on top. A keyboard and disk drive will
- be available from the start.
-
- As for the 1400, I hope that's a real rumour, but I think it's a bit soon
- to expect to see it. I have no info, other than speculation, but I'd be
- suprised to see something like the A1400 much before xmas. Then I'd guess
- a AAA A5000 mid next year, followed by A1200/A1400 replacements for xmas 94
- (AA+ should be finished by then, but remember that it's behind AAA). This
- schedule intersperses high end and low end releases, and places the A1200,
- A1400 and AA+ releases a year apart each.
-
- --
- David Meiklejohn (davidme@dpi.qld.gov.au)
- - PC's, Unix, and networks by day, Amigas by night... // Amiga users do it
- Trust me - I work for the government! ;-) \X/ with Intuition!
-
-
- ===================================
-
- Article: 31343 of comp.sys.amiga.misc
- Newsgroups: comp.sys.amiga.misc
- Subject: ============AMIGA A1400============
- Message-ID: <1993Jun10.182834.12969@syma.sussex.ac.uk>
- From: kcci1@syma.sussex.ac.uk (Alan Buxey)
- Date: Thu, 10 Jun 1993 18:28:34 GMT
- Organization: University of Sussex
- Keywords: amiga a1400 rumour cd-console 020
- Lines: 66
-
-
- Hello there,
- some points of view and a few rumours.
-
- I've read that the a new baby is due out this autumn - called the A1400.
- Sounds good!
- yet another knife in the back for A600 and A1200 users? no, not really.
-
- Everyone was expecting a mid-range Amiga anyway...thats the A4000/030
- job.<and a very nice job it is too :) >
-
- This A1400 is supposedly to run on a 28MHz `020 CPU .
- This is believable because Commodore did mention to me that they would
- probably upgrade it to a highr CPU one day.
-
- So now the interesting thoughts.
- Release date of A1400 = Autumn `93
- Release date of AMCD = Autumn `93
-
- could this mean that the cd console would also be operating with a 28
- MHz 020 ?? --It would REALLY be able to wipe the ground with the mega_CD
- then wouldn't it!!? :P
-
- There is a follow up to all this of course.....
- C= have been designing there MPEG board and DSP board for a little while
- now.
- I believe that it is possible that we see the following in the A1400
- (reasonable)
-
- CPU = 28MHz 020
- DSP = AT&T3210 - replacable with AT&T3070 in V.near future
- SOUND = 16-bit 8 channel new ASA chip (named Julia possibly)
- GRAPHICS = same old AGA chipset but with 4MEG CHIP addressable
- (old? :) )
- SHAPE = This is the pizza box one!!!
- PORTS = SCSI MIDI FLOPPY MODEM(due to DSP) SERIAL PARALLEL VIDEO TV COMP etc
- + bonus of standard PCMCIA slot (the proper version)
-
-
-
- ***************************************************************************
-
- That's the end of the rumours compilation. There is only a little part left,
- which is dedicated to the rumoured release schedule of new machines.
- Last week we had a rumour that the A5000 (not with the spec mentioned above,
- but with AAA) is being shipped to some testers and so is the Amiga portable.
- So the current rumoured schedule is (and some entries may conflict with
- others):
-
- July 93 Console, A5000, Portable, WB3.1
- August 93 A1300, A1400, A4100, A4200, A4300
- Mid 94 AAA chipset, WB4.0
- End of 94 A5000
-
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// Destructive New Virus! AR Emergency Press Release
- --------------------------------------------------
-
- Information provided by Michael Arends, SHI Regional Virus Center/West
-
-
- THIS MESSAGE HAS BEEN RATED 'R' BY THE NATIONAL MOTION PICTURE ASSOCIATION
- because it contains foul language.
-
-
- Editor's Note: We released this the day after Amiga Report #1.12 was
- released, and are reprinting it here to make sure everybody has been made
- aware of this new virus. Also note that there are two programs now
- circulating on GEnie, Delphi (probably all online services by now) and many
- BBS's to help protect against this virus. One is called NoF_ck and the
- other is F_ckCheck. Both perform identical functions, so get whichever
- one you can.
-
-
- *** POST THIS MESSAGE EVERYWHERE THAT YOU CAN! ***
-
-
- THE MESSAGE THAT FOLLOWS contains some profanity,
- However, Due to the contents of the message, and the Very Important
- nature of this Subject for ALL amiga users, it (the profanity) has been
- left intact. Please read it and I am gravely sorry if it(the profanity)
- offends anyone. BUT, being a Regional center for SHI, I felt it was my
- duty to pass this info along to everyone in this matter. The message was
- originally posted by Luca Spada comming from Europe..
-
- Michael Arends
- SHI RVC/West
- P.O. Box 1531
- LynnWood, WA 98046-1531
-
- ************************************************************
- Date: 30 May 93 10:25:15
- From: Luca Spada
- To: All
- Subj: VIRUS VIRUS VIRUS VIRUS !!!!!!!!!!
-
- ***** PLEASE READ * VERY IMPORTANT *****
-
- A new blasted virus is spreading around in the Amiga comunity... you can
- call it the "FUCK virus"... SkyLink has been almost DESTROYED by it...
-
- WHAT IS??
-
- There is around a program called ModemChecker (contained in MCHECK.LHA)
- that should test the modem connected to an Amiga, but it's a fake. It
- always says "OK OK" even if you don't have a modem attached. This program
- installs in memory the virus that keeps under control the keyboard. If you
- don't touch the keyboard for 5-10 mins (so you have gone away) it starts
- WRITING ON ALL YOUR HD PARTITIONS "FUCKFUCKFUCK" ALL OVER THE TRACKS
- RANDOMLY!! Destroying everything on ALL your hard disks in 30 seconds.
- It's VERY VERY FAST. It reduces all your partition to "Not a DOS Disk" in
- almost 4 seconds.
-
- You can restore some files (50% in my case) with QuarterBack Tools, but of
- these files, 90% contained "FUCKFUCKFUCK... etc"... executable files
- gurued, and data/text files was so corrupted that I had to deleted them...
- and like that for ALL the partition... it pratically writes 20 sectors of
- FUCK, leave 3 OK, 20 sectors of FUCK, etc... but sometimes writes more
- sectors of FUCK... it seems random... but you can stay SURE that
- everything you had on your HardDisks in TOTALLY AND COMPLETLY
- LOST!!!!!!!!!!!!!!!!!!!
-
- But I have not taken the virus from MCHECK.LHA... I think I have taken it
- from some other files... I was testing some new programs for hatching them
- in SAN... after that I left the Amiga alone for having dinner and when I
- was back the "FUCK virus" already destroyed everything. So it can be a
- link virus, but I'm not sure...
-
- SkyLink is now half-destroyed... almost all files has been lost, but I can
- restore them thanks to SAN.
- It's now MAIL-ONLY, if you are a my downlink, please use SkyAF to see if
- you are connected to all the areas.
-
- I have rescued some *.cfg (stripping off the FUCKs) but something has been
- lost.
- Folks, WATCH OUT FOR THIS VIRUS!! IT'S A REAL CURSE!
-
- A lot of people are already analyzing the virus... I will keep you
- informed... the virus seems native from Europe (should have max 10 days of
- life),
- PLEASE SPREAD THE WORD EVERYWHERE or this virus will destroy everyone!
-
- Ciao!
- Sky Luke
-
-
-
- ------------------------------
-
-
-
- From : Michael Arends SHI Regional Virus center, Washington state
- ------------------------------------------------------------------
- HERE IS MORE INFO on the new F..k Virus, mentioned in the last
- text I submitted to AR...
-
-
- Quoting Luca Spada (2:331/106.0) to All: From a message on Fidonet
-
- LS> But I have not taken the virus from MCHECK.LHA... I think I have
- LS> taken it from some other files... I was testing some new programs
- LS> for hatching them in SAN... after that I left the Amiga alone for
- LS> having dinner and when I was back the "FUCK virus"already destroyed
- LS> everything. So it can be a link virus, but I'm not sure...
-
- This info was taken from a local BBS here:
-
- "Modemcheck.doc" 2227 Bytes
- "Modemchecker" 15516 Bytes
-
- This is another lame Trojan Horse!!!! I just examined the "ModemChecker",
- after depacking it, I recognized the word "SnoopDos" in the Code. Hmm ??
- Yep! If you're running SnoopDos in the Backround to check if this is a
- Virus, it kicks it out! Ha! So I just took my own SnoopDos (not released
- due to some bugs,but even more effective, hehe) and watched what will
- happen ... Hmm ? A -NEW- "c/loadwb" will be created, with 3604 Bytes!
- If you now start this new 'LoadWB' the System will act like normally,
- but after some minutes you'll recognize that something starts to erase
- your HD/Floppy. Pah! So stop spreading this kind of Crap-Tool, and beware
- of starting it!
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-
- /// Amiga Tip of the Week
- ---------------------
- By Robert Niles
-
-
- Have you ever wanted to get a quick listing of what you have on a disk
- and send it out to the printer? Here's a quick way to do it.
-
- Lets say you have a disk in DF0: and you want a hardcopy of what is on
- it.
-
- Simply type:
-
- LIST >>PRT: DF0: ALL
-
- ...and there you go! You can get a listing of any disk, hardrive, or
- directory by just changing "DF0:" to whatever path you want printed.
-
- The "ALL" at the end of the line will make sure that the contents of
- the subdirectories are printed as well. If you don't want the
- subdirectories printed just leave it off.
-
- It's quick and convenient!
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-
- /// A Sysop's Point of View
- -----------------------
- By Robert Niles, Sysop of "In the Meantime BBS"
-
-
- What is on the other side of those BBSs in which you call each day,
- week, or month? What is it like to spend the time, money, and effort
- to run a BBS? Why do it in the first place?!?
-
- All SysOps (System Operators) have different reasons for running a
- BBS, from wanting to give support to the community to the spread of
- information. Or for many a reason that I could never dream about.
-
- I started a BBS on the idea of getting Amiga users together in one
- place and talk about that wonderful computer. To distribute files, and
- remove the limitations in which *REAL* life places upon us.
-
- I never had an idea of what it would be like on the other side. I just
- thought the concept to be practically amazing. I didn't know I'd be
- plugging around, answering messages, helping others, spending so much
- time making sure my users had the latest files available, etc. I never
- knew my phone bills were going to jump to jaw breaking amounts, or
- that I would have to learn so much about the details of the Amiga
- operating system as I do now.
-
- Even with all the headaches, I love it even more than I would ever
- have thought imaginable! Running a BBS *DOES* bring the world to you.
- On various degrees of course, and depending on the systems purpose, a
- BBS increases the information flow, increasing your knowledge and
- making life, in one way or another easier to deal with. By getting
- information on how to add a 1MB Agnus to a text file on the
- Declaration of Independence.
-
- In the next few issues I'm going to "show" you what it is like behind
- the BBS scene, the headaches and the parts that make one glad he/she
- is a SysOp. Of course these are will be just my experiences, but
- hopefully it will give you an understanding of who that guy is on the
- other side of the wire...and why he/she is there.
-
- Any of you who wish to tell me a story of your experiences, either
- good or bad, as a user or a SysOp, or if you have any questions send
- me some mail and we'll "talk" about it in a future article.
-
- Until then, see you next week!
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// Usenet Review: TurboText
- -------------------------
- By Barry McConnell
- (bmccnnll@unix1.tcd.ie)
-
-
- PRODUCT NAME
-
- TurboText, version 1.03 (08 June 1991)
-
-
- BRIEF DESCRIPTION
-
- Text editor.
-
-
- COMPANY INFORMATION
-
- Name: Oxxi, Inc.
- Address: P.O. Box 90309
- Long Beach, CA 90809-0309
- USA
-
- Telephone: (213) 427-1227
- FAX: (213) 427-0971
-
-
- PRICE
-
- I picked it up for 35 UK pounds at the Amiga Shopper show in London
- last year, but I don't know what the current price is. [MODERATOR'S NOTE:
- US list price is $99.95, with mailorder prices around $60. - Dan]
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- Runs on all Amigas.
- 512K RAM and 1 floppy drive required.
-
- SOFTWARE
-
- Requires at least Kickstart 1.2 and Workbench 1.3.
-
-
- COPY PROTECTION
-
- None. Installs on a hard drive.
-
-
- MACHINE USED FOR TESTING
-
- I tested the program on an A2000 with a GVP 120MB HD, in both 68000
- mode (3MB RAM in total), and with a 68030 (11MB RAM in total). I tried it
- under AmigaDOS 2.04, 2.1, and also 3.0 on an A4000/040.
-
-
- REVIEW
-
- About one year ago, I tried out a demo version of this product. I
- was so impressed by it, I knew I just had to buy it. It complies fully with
- the Commodore Style Guide, and it's very professional-looking. It also
- contains a huge number of features and is very stable.
-
- Initially, TurboText opens its own custom screen (or public screen
- under AmigaDOS 2.0 and higher). You can choose whether you want a low,
- medium, or high-resolution display, and in 2 or 4 colours. You can run
- TurboText on the Workbench screen. It uses simulated GadTools gadgets under
- all AmigaDOS versions, which is OK for 1.3 users (who don't have GadTools),
- but not for anyone who has upgraded. For example, TurboText doesn't use
- "real" cycle gadgets, so PD programs like CycleToMenu can't affect them. It
- uses the Topaz 8 font for all requestors (except the file requestor) and a
- user-selectable (non-proportional) font in the text edit window.
-
- The file requestor is not the standard ASL one, although it is
- similar and reasonably fast. You can have as many windows open under
- TurboText as you wish, and you can also split one window into two "views"
- to edit two parts of the same file at once.
-
- Also included in the package is a programmer's calculator (with hex,
- binary, and octal options, along with rotate and shift operations), but this
- is severely crippled in that it is integer only. It can be called from a
- menu and run on the TurboText screen, or used as a stand-alone calculator
- from the Workbench.
-
- You can open a window that shows the hexadecimal values of the
- characters around the cursor (and of course edit your file this way), and
- there is also the ability to open a console window (Shell) on TurboText's
- screen.
-
- All the standard editing facilities you would expect are present,
- including clipboard support, load/save/print clipboard, mark/paste vertical
- blocks (neat!), find-and-replace (with limited pattern-matching), and
- bookmarks.
-
- Extensive ARexx support is included, along with the ability to record
- keystroke/menu macros on the fly and save them in files as ARexx macros.
- The editor also supports "folds", whereby you can collapse the
- currently-selected block of text (e.g., a procedure in a large C program) to
- a single line so you can effectively see more of your file at once. This is
- similar to the collapse/expand feature found in outline processors. You can
- also convert blocks of text to upper or lower-case, as well as center and
- justify lines of text (or whole paragraphs).
-
- There are three Preference windows. "Display Prefs" allows you to
- choose your screen mode, screen size, font and colours. "Edit Prefs" handles
- the way text is entered: word-wrapping, right margin, TAB width, overstrike,
- etc. And finally, "File Prefs" allows automatic creation of backup files
- (name "template", how many, and auto-save delay) and other file-related
- features.
-
- TurboText may also be customized using definition files. These
- allow you to specify what every keypress does. For example, you might want
- ALT-RightArrow to move the cursor to the end of the line, or CONTROL-Delete
- to delete a single word. You can also create or modify the menus using the
- definition files. Some vendors supply definition files to interface
- TurboText with their applications. For example, I know SAS/C V6 comes with a
- new definition file to allow you to compile a program from within TurboText,
- then cycle through all the errors at the touch of a key (interfaced through
- ARexx to the SAS/C package itself). Needless to say, this is an invaluable
- tool.
-
- An additional (tiny) program is included with TurboText, called
- TTX. This program allows fast startup of the editor by checking to see if
- TurboText is already resident in memory, and if so, passing it the name of
- the file(s) you selected, saving the time that you would normally spend
- waiting for the main program to load. If TurboText is not already running,
- TTX launches it.
-
- TTX also accepts the same ToolTypes as TurboText. This means you can,
- for example, place it in your WBStartup drawer with "NOWINDOW" and
- "BACKGROUND" ToolTypes. Now, every time you reboot your Amiga, TurboText
- will be silently loaded into memory (if TTX can't find it in the search
- path, it checks the assignment "TurboText:"), and when you double-click on a
- text file (with its Default Tool set to "TurboText:TTX"), it will load
- pretty much instantly.
-
- TurboText also installs some hotkeys in the system. Control-Alt-W
- by default will open up a new window, ready for editing. Even if your Amiga
- is tied up doing something else (e.g., Workbench is copying files from
- floppy, and you don't have a Shell handy), you can still instantly get a new
- TurboText window, even if there are none currently open! (This is what the
- "BACKGROUND" ToolType is for - it doesn't unload the program when you close
- the last window.) Control-Alt-U will unload the program once the last window
- has closed, and of course there are more hotkeys. These hotkeys are
- user-definable in the definition file.
-
-
- DISLIKES
-
- In an effort - presumably - to combat fragmented memory situations,
- when TurboText loads a file, it is read in in small chunks. (I think it
- reads approximately 100 lines at a time.) For small files, this is not a
- problem; but if you are a sysop who regularly edits 1.5 MB nodelists, it is a
- real pain. A rival text editor, ASDG's CygnusEd, reads the entire file in
- one go, which is basically instant if you have a fast hard drive; but of
- course this won't work if you don't have one continuous block of memory free
- for the file. I would like the option to increase the size of TurboText's
- loading buffer.
-
- Contrary to the operation of most word-processors, TurboText uses a
- double-click to mark the start of a block of text, and a single-click to
- select the end. This is fine if the block stretches across many pages (since
- you can then use the scroll bar to move to the end), or if you need to use a
- "Find" requestor to find the end; but it is a bit confusing initially when
- you just want to select a single word or line. I would like the option of
- drag-selecting text.
-
- I recently used the ARexx macro facility of TurboText, and it needs
- a bit of improvement. For example, I wanted to convert a line of text in the
- following form:
-
- comp.sys.amiga.reviews 394
-
- ...to:
-
- Assign comp.sys.amiga.reviews: UUNEWS:comp/sys/amiga/reviews DEFER
-
- Now, this is possible using a (complicated) ARexx macro, but it is
- not exactly terribly fast. I think it took about two seconds per line on a
- 68000-based Amiga, and certainly processing a 2000-line file in this manner
- took something like 15 minutes on a 25MHz A3000. (In case you're interested,
- I copied the newsgroup name, pasted it (inserting "Assign", "UUNEWS:", and
- "DEFER" where necessary), jumped back to the previous ":" using a Find
- request, then searched forward for "." characters, replacing them with "/",
- until I found myself on the next line.)
-
- A more serious problem is the handling of aborting ARexx scripts.
- This is done by clicking on the close gadget of the window (which gives you
- the standard "Close without saving changes?" requestor). Now, I _have_
- gotten this to work on occasion (e.g., with the sample "Towers of Hanoi"
- script that comes with TurboText). But for the application I described
- above, for some reason clicking "OK" halted the script but left the window
- on-screen, chewing up CPU time! (As if it was executing an infinite loop.)
- Now, the multithreaded nature of TurboText allowed me to work on other
- files despite the "crashed" window, but it did slow down the whole machine.
- I haven't investigated this too much, but it seems like a bug.
-
- Another problem I have is when I switch from TurboText to another
- application: say, the communications package Term. After a while, Term
- appears to have stopped accepting my keypresses (it can take some time to
- detect that it is a local problem, since you initially think it's the remote
- modem at fault). In actual fact, the problem is TurboText has opened an
- "Autosave?" requestor back on its own screen, made that the current window,
- but failed to move its screen to the front. Since Term - when opened on a
- public screen - does not have a window which will visibly deselect, this all
- happens without alerting the user.
-
- The find-and-replace algorithms - while still blazingly fast - are
- not quite as nippy as CygnusEd. There is also no "multiple undo" feature,
- which is - I think - the major reason many CygnusEd users are reluctant to
- switch over to what is really a more modern and professional-looking text
- editor. (Ooh, I know I am going to get flamed for this one...) You can
- "undelete" and "undo" a line, but these features are not terribly powerful.
-
-
- VENDOR SUPPORT
-
- Despite sending in my registration card, Oxxi has never contacted me
- about upgrades. There is no later version of TurboText than 1.03 (dated June
- 1991!), as far as I know. However, the author - Martin Taillefer - is on the
- net (he works for Commodore) and has promised an upgrade Real Soon Now. I
- hope it fixes most of the problems I described above and includes enhanced
- support for 2.0 and AGA machines. (I know it will use the ASL library for its
- file requestor, and I think it will also include a standard ScreenMode
- requestor.) The one time I e-mailed Martin, I got a prompt and helpful
- response.
-
-
- CONCLUSIONS
-
- This is a superb text editor. Despite the few problems I have with
- it, I still give it 9 out of 10. It is Style Guide-compliant, friendly,
- reasonably fast for most tasks, comes with a comprehensive manual, and has
- never caused my Amiga to crash. I just hope an update is released soon!
-
-
- COPYRIGHT
-
- This review is Copyright 1993 Barry McConnell.
- Reprinted with permission.
-
-
-
- *****************************************************************************
-
-
- /// Delphi: It's Getting Better All The Time!
- ------------------------------------------
-
-
- Amiga Report International Online Magazine is available every week in the
- Amiga Forum on DELPHI. Amiga Report readers are invited to join DELPHI and
- become a part of the friendly community of computer enthusiasts there.
-
-
- SIGNING UP WITH DELPHI
- ======================
- Using a personal computer and modem, members worldwide access
- DELPHI services via a local phone call
-
- JOIN -- DELPHI
- --------------
-
- Via modem, dial up DELPHI at 1-800-695-4002
- then...
- When connected, press RETURN once or twice
- and....
- At Password: type STREPORT and press RETURN.
-
- DELPHI's Basic Plan offers access for only $6.00 per hour, for any
- baud rate. The $5.95 monthly fee includes your first hour online.
-
- For more information, call: DELPHI Member Services at 1-800-544-4005
-
- DELPHI is a service of General Videotex Corporation of Cambridge, MA.
-
- Try DELPHI for $1 an hour!
-
- For a limited time, you can become a trial member of DELPHI, and
- receive 5 hours of evening and weekend access during this month for only
- $5. If you're not satisfied, simply cancel your account before the end of
- the calendar month with no further obligation. If you keep your account
- active, you will automatically be enrolled in DELPHI's 10/4 Basic Plan,
- where you can use up to 4 weekend and evening hours a month for a minimum
- $10 monthly charge, with additional hours available at $3.96. But hurry,
- this special trial offer will expire soon! To take advantage of this
- limited offer, use your modem to dial 1-800-365-4636. Press <RET> once
- or twice. When you get the Password: prompt, type IP26 and press <RET>
- again. Then, just answer the questions and within a day or two, you'll
- officially be a member of DELPHI!
-
- DELPHI - It's getting better all the time!
-
-
-
- *****************************************************************************
-
-
-
- /// Another Moronic, Inane and Gratuitous Article
- ---------------------------------------------
- by Chad Freeman
- (cjfst4+@pitt.edu or cjfst4@cislabs.pitt.edu -- Internet)
- (cfreeman -- BIX)
-
-
- In an effort to slack off on a good amount of work this week, I've decided
- to do a letters column, in the style of most major magazines which need to
- fill up a few extra pages in the layout. Namely, I print your letters, and
- then get to print my own knee-jerk response without giving you any sort of
- chance for follow-up, sometimes addressing the tiniest little tangent in your
- article while ignoring the main point, and sometimes addressing another letter
- entirely (possibly one that appeared in another magazine). And since I get
- literally thousands of letters a day to pick from, I basically get to set my
- own agenda, no matter what you say. Isn't the media wonderful? Anyhow,
- without further ado, to the mailbag!
-
-
- Letter number 1 comes from Lester Ogleschwartz, of Acne, N. J. Les writes:
-
- Dude,
-
- I think your article is cooler than Sonic the Hedgehog man! You talk
- about the latest warez n stuff & youre freakin funny man and you always pick
- on that microsoft guy n stuff. What a lozer! Ive had my amiga for a couple a
- years and it is the coolest machine out there, man! Zool kicks! and like
- ibms stink anyway man! youre rite, i dont want a computer bill gates uses
- man! how lame! Amiga and AMIGA forever, man!
-
- Lester
-
-
- Dear Lester,
- Thank you for all of your kind words. I am glad you think my article
- is comparable to a genuinely well-crafted game like Sonic, and I dare say
- there are some analogies between the rebel rodent and this column; the
- free-spirited, rough-edged but so 'cool' character pervades both. I'm glad to
- keep everyone up to date on the latest products, as well, and my unique status
- as Official Blue Clearance Commodore Beta-Tester allows me that privilege (and
- in a future article I'll talk about that position, and the interesting story
- of how I, poor Amiga user from Pittsburgh, achieved it). I do try to inject a
- bit of humor into my column, because after all, no-one should take their
- hobbies, or anything, too seriously. And Bill Gates, as one of the 10
- wealthiest people in the country, deserves the scrutiny I and others in my
- trade give him. Its his fault for ignoring the best computer architecture in
- its price class; thankfully, you and I and 4 million other people know its
- merits. Certainly its better than the outdated architecture of the relic
- IBMs. I have no doubts both Amiga and AMIGA will continue for a LONG time to
- come. Thank you for your most astute and perceptive letter, Les!
-
-
- Our second, shall I call it a letter?...anyway, it comes from Paul Durbino of
- Winneo, Wisconson
-
- Dear Mr. Freeman,
-
- I have been involved in the Amiga community since the inception of the
- Amiga 1000 in 1987. I have been involved in various capacities, from end user
- to beta tester to product developer and founder of my own company,
- AmigAdd-Ons. Today I feel the need to speak out in my colleagues behalf
- against your travesty of a so-called column. Your writing is the most
- damaging piece of fluff ever to enter the ranks of Amiga journalism. Your
- continual trashing of the Amiga and its associated supportive business is
- degrading and hurtful to the industry. Your humor is thin-skinned and
- personally offensive to many, aside from being spectacularly unfunny and, as
- your very title (meant to be ironic but truthful to the last) states, moronic,
- inane and gratuitous. I must also warn you that you have brought yourself to
- the attention of many important people, and your status as Blue Level
- Beta-Tester is in grave danger. Furthermore, many people are unhappy with
- your treatment of the respectable Mr. Gates, on of the top ten most wealthy
- people in the country, who we are trying to befriend, not alienate. Please
- refrain from ever publishing your hurtful slanders again in an otherwise
- respectable magazine, and do me a personal favor, sell your Amiga and go away.
-
- Respectfully,
- Mr. Durbino
-
-
- Mr. Durbino,
-
- Repeat this phrase five times, real quick:
-
- OWAH TAHGOO SIAM.
-
- (wot a jerk!)
-
-
- Our third letter comes from someone concerned about the future of the Amiga
- computer:
-
-
- Mr. Freeman,
-
- I wish to address your readers on a very important subject, the demise of
- the Amiga. I have actual factual proof that Commodore will cease to exist on
- November 23, 1993. Commodore will not just shut down, it will actually be
- obliterated from reality and all knowledge of its existence as a company will
- disappear from the minds of the entire planet!
- There is a branch of mathematics called pychohistory, originally described
- by Asimov as fiction, but we here at the University of Iglo, Mass. have
- uncovered its truthful existence! I have discoverd through this science that
- Atari employees will, on the date mentioned above, travel through time and
- destroy Commodore at its inception by turning the company into a Chinchilla
- coat factory! To ensure you and your readers do not take this lightly,
- following is a brief background of pyschohistory and the detailed proof of my
- theorum.
-
- [ 105 pages of text deleted ]
-
- I have brought this to the attention of Commodore, but as usual they
- have ignored my warnings completely. It is too bad that Commodore will
- disappear from existence, because it is a wonderful machine even though
- the bumbling dunderheads at Commodore continue to bury it with
- ineffectual marketing (see my previous letter on Commodore marketing as
- compared to marketing for other machines). I know some may say this is
- my typical doomsaying, which I admit I spew forth quite regularly in
- various places, but this time I' 100% sure the facts I've presented are
- legit and not distorted. Maybe this time someone will take me
- seriously.
-
- Sincerely,
- Mark Ballett
-
- Dear Mr. Ballett,
-
- Whilst your proof looks most convincing (I have to admit the example
- showing the exact timeline for the rise and fall of the Roman empire was most
- convincing), I have found the 'fatal flaw,' if you will, after many minutes of
- study. On page 64, part III, subsection J, line 25, 2 + 2 should equal 4. As
- you will notice, this greatly skews your proof, and based on some calculation
- of my own, I have found that it is in fact Dan Quayle that will disappear from
- the planet, not Commodore, and no-one will really care about THAT, now will
- they?
-
-
- Well, I'm afraid that's all the letters we have time for. But before I go,
- the infamous Joke of the Week:
-
- Guy 1: I hear Atari's coming out with a 64-bit machine for under $200!
-
- Guy 2: Yeah, but _I_ heard its just 6 Atari 800s glued together!
-
- Stay tuned next biweek for another exciting installment of A.M.I.G.A., the
- only article that dares to sniff Jay Miner's underarms!
-
-
-
-
- *****************************************************************************
-
-
- /// Portal: A Great Place For Amiga Users
- --------------------------------------
-
-
-
- Portal Communications' Amiga Zone
-
- The AFFORDABLE alternative for online Amiga information
- -------------------------------------------------------
-
- The Portal Online System is the home of acclaimed Amiga Zone, which was
- formerly on the People/Link System. Plink went out of business in May,
- 1991 and The Amiga Zone's staff moved to Portal the next day. The Zone has
- just celebrated its second anniversary on Portal. The Amiga press raves
- about The Amiga Zone, when compared to its competition.
-
- If you live in the San Jose, CA area, then you can dial Portal directly. If
- you live elsewhere, you can reach Portal through any SprintNet (formerly
- Telenet) indial anywhere in the USA or through Tymnet from anywhere in
- North America. If you have an account on another Internet-connected system,
- you can connect to Portal using the UNIX Telnet programs, from anywhere
- in the industrialized world. Delphi and BIX users can now Telnet into
- Portal for a flat $19.95 a month, with *unlimited* use.
-
- Some of Portal/Amiga Zone's amazing features include:
-
- - Over 1.5 GIGabytes of Amiga-specific files, online, 24 hours a day.
- Portal has dedicated a 2.5 GIGabyte disk drive to the Amiga Zone.
- We have virtually unlimited space for files and new uploads.
-
- - The *entire* Fred Fish collection of freely distributable
- software, online. All of it. Every disk. Well-organized so
- it's easy to find exactly what you're after.
-
- - Fast, Batch Zmodem file transfer protocol. Download up to 100 files at
- once, of any size, with one command.
-
- - Twenty Amiga vendor areas with participants like AmigaWorld, ASDG,
- Soft-Logik, Black Belt, Apex Publishing, Stylus, Prolific, NES,
- and many others including Compute's Amiga Resource with over
- 4 Megabytes of exclusive Compute magazine disk stuff you won't find
- elsewhere.
-
- - 35 "regular" Amiga libraries with thousands of files. Hot new
- stuff arrives daily. Since Portal has FTP connections we can get
- new freely-distributable software online within MINUTES of its
- being announced on Usenet.
-
- - No upload/download "ratios" EVER. Download as much as you want, as
- often as you want, and never feel pressued doing it. Start downloading
- files with your first session on Portal.
-
- - Live, interactive nightly chats with Amiga folks whose names you
- will recognize. Special conferences. Random chance prize contests.
- Famous Amiga folks aren't the exception on Portal, they're the norm.
- Instead of stumbling around in frustration you can talk to the
- people who design your hardware, who write your software.
-
- - Vast Message bases where you can ask questions about *anything*
- Amiga related and get quick replies from the experts.
-
- - Amiga Internet mailing lists for Imagine, DCTV, LightWave, HyperAmi,
- Director and Landscapes are fed right into the Zone message bases.
- Read months worth of postings. They don't scroll off, ever!
- No need to clutter your mailbox with them.
-
- - FREE unlimited Internet Email. Your Portal account gets you a
- mailbox that's connected to the world. Send letters of any length to
- computer users in the entire industrialized world. No limits.
- No extra charges. No kidding!
-
- - Portal has the Usenet. Tthousands of "newsgroups" in which
- you can read and post articles about virtually any subject you can
- possibly imagine. Usenet feeds into Portal many times each hour.
- There are 14 Amiga-specific Usenet newsgroups with hundreds of
- articles posted every day, including postings by Commodore
- personnel. Since Usenet is distributed worldwide, your questions
- and answers can be seen by literally hundreds of thousands of
- people the same day you post them.
-
- - Other Portal SIGs (Special Interest Groups) online for Mac, IBM, Sun,
- NeXT, UNIX, Science Fiction, Writers, amateur radio, and a graphics
- SIG with thousands of GIF files to name just a few. ALL Portal SIGs
- are accessible to ALL Portal customers with NO surcharges ever.
-
- - The entire UPI/Clarinet/Newsbytes news hierarchy ($4/month extra)
- An entire general interest newspaper and computer news magazine.
-
- - Portal featues an exciting package of Internet features: IRC, FTP,
- TELNET, MUDS, LIBS. Free to all Portal customers with your account.
- Internet Services is a menu driven version of the same kinds of
- utilities you can also use from your Portal UNIX shell account.
-
- - All the files you can FTP. All the chatting you can stand on the IRC.
- And on IRC (Internet Relay Chat) you can talk live, in real time
- with Amiga users in the U.K., Europe, Australia, the Far East,
- 24 hours a day.
-
- - Our exclusive PortalX by Steve Tibbett, the graphical "front end"
- for Portal which will let you automatically click'n'download your
- waiting email, messages, Usenet groups and binary files! Reply to mail
- and messages offline using your favorite editor and your replies are sent
- automatically the next time you log into Portal.
- (PortalX requires Workbench 2.04 or higher)
-
- - And Portal does NOT stick it to high speed modem users. Whether
- you log in at 1200 or 2400 or 9600 or 14.4K you pay the same low
- price.
-
- How does all that sound? Probably too good to be true. Well.. it's true.
-
- Portal Signup or for more information:
-
- 1-408-973-9111 (voice) 9a.m.-5p.m. Mon-Fri, Pacific Time
- 1-408-725-0561 (modem 3/12/2400) 24 hours every day
- 1-408-973-8091 (modem 9600/14400) 24 hours every day
- or enter "C PORTAL" from any Sprintnet dial-in in the USA,
- or enter "portal" from any Tymnet "please log in:" prompt, USA & Canada
- or telnet to "portal.com" from anywhere.
-
- PORTAL'S CURRENT RATES:
-
- All prices shown are in U.S. Dollars
- Total Total Total Total
- Cost Cost Cost Cost
- Fee 1 hr. 5 hrs. 10 hrs.30 hrs.
- Startup Monthly Per Per per per per
- Fee Fee Hour month month month month
- $ $ $ $ $ $ $
-
- Portal 19.95 19.95
- 2400/9600/14.4Kbps, *direct 24 hrs 0.00 19.95 19.95 19.95 19.95
- 2400/9600bps nonprime Sprint or Tymnet 2.50 22.95 32.45 44.95 94.95
- 2400/9600bps prime Sprint +% or Tymnet 5.50-10 29.95 69.95 119.95 varies
- 2400/9600bps non prime # PCPursuit 1.00 20.95 24.95 29.95 49.95
-
- * plus cost of phone call if out of Portal's local dialing area
- Direct rates also apply to connections made to Portal using the
- UNIX "telnet" program from an account you may already
- have on an Internet-connected system.
- % 9600 bps Sprintnet and Tymnet available in over 300 cities areas
- + $10 rate prevails at smaller US Cities
- # PCPursuit is a service of US Sprint. Portal is a PCPursuit
- "Direct Access Facility" thus connection to Portal with a PCP account
- is simply a matter of entering C PORTAL,PCP-ID,PCP-PASSWORD at the
- SprintNet login prompt instead of C PORTAL.
-
- Note:
-
- Portal Direct 9600/14400 bps service is availble for both USR HST
- modems, and any V32/V32.bis modems. There are dozens of direct-dial
- high speed lines into Portal. No busy signals!
-
- SprintNet 9600bps service is V.32 modem protocol only.
- Tymnet 9600bps services is V.32 modem protocol only.
- Again, Portal does NOT surcharge high speed modem users!
-
- Portal subscribers who already have an account on an Internet-capable
- system elsewhere, can use that system's "telnet" program
- to connect to Portal for $0.00 an hour. That's right ZERO. From anywhere
- in the world. If you're in this category, be sure to ask the Portal
- reps, when you signup, how to login to Portal from your existing
- Internet account.
-
- Call and join today. Tell the friendly Portal Customer Service
- representative, "The Amiga Zone sent me!"
-
- That number again: 408-973-9111.
-
- Portal Communications accepts MasterCard, Visa, or you can pre-pay any
- amount by personal check or money order. The Portal Online System is
- a trademark of Portal Communications.
-
-
-
- *****************************************************************************
-
-
-
- /// Commodore's Future
- ------------------
- A Commentary by Robert Niles
-
-
- With Commodore-Amiga's loss announced a while ago, here comes the doomsayers
- again citing the fall of the Amiga computer. Again the Amiga is going to
- fall, again Commodore is digging itself a grave in which to dump all the R&D
- of the past into.
-
- When I first purchased my Amiga, way back in the 80's and connected myself
- to the FidoNet echos, the main topic was the Amiga's survivability. As if
- the Amiga itself was on its way to oblivion. The doomsayers thought that
- the Amiga was the most brilliant piece of junk around....stereo sound, a
- whoppin' 4096 colors, multiple visual modes, and not to mention the best
- multitasking system that ever entered the home of the layman was all just
- going to go by the wayside.
-
- Funny... I still have my Amiga -- two in fact! True, the concept of ad-
- vertising the Amiga to the general public has completely slipped past the
- minds of those in marketing, but this is one of the few computer platforms
- that can REALLY sell itself (and with the help of those Amiga loyalists).
- The amount of Amigas out there on the market has increased, not decreased.
- New innovative hardware and software on the market continues to grow.
- Furthermore CBM-Amiga is still making newer computers, and committing itself
- to R&D on even more powerful computers.
-
- Enough of the babble! All I'm trying to say is keep banging away on the
- keyboard, keep churning out those wonderful morphs and pictures, and keep
- supporting those authors who produce the programs that make you glad you own
- one of the most powerful and affordable computers around.
-
- This puppy is going to be here for quite a while!
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-
- /// Warez Out There
- ---------------
- By Tom Mulcahy
-
-
- File: mostra2.lha
- Version: 2.0
- Author: Unknown
- Where to find: Bix, Aminet
- GEnie: Amiga RT, file #19572
-
- - Supports 2.0/3.0 features
-
- Mostra 2.0 is a shareware IFF ILBM viewer featuring real-time unpacking
- scroll, dozens of options, "smart" analysis of any IFF file (FORMs, LISTs,...
- also nested ILBM!), total control over display modes, simple slideshow
- processing, pattern matching, multipalette, double buffering, fast
- decompression, color cycling, TeXdocs, startup files for easy custom
- configurations and complete WB support.
-
-
-
- ------------------------------
-
-
-
- File: enforcer.lzh
- Version: 37.42
- Author: Michael Sinz
- Where to find: Bix, Aminet
- GEnie: Pro/Am RT, file #1122
-
-
- All new Enforcer V37.42 - For 68020/68851, 68030, and 68040 CPUs
-
- This is a completely new Enforcer for the Amiga. It has many
- new and wonderful features and many new and wonderful options.
-
- Changes from V37.39:
-
- Added string length limits for the name strings found
- in tasks and CLIs. This is such that a bad string
- pointer will not cause too much damage. Enforcer will
- only print up to 128 characters of any string. This
- is done at the low level of the output routines such
- that every string is checked correctly. (This does,
- however, mean that the intro string is limited to
- the 128 characters...)
-
- Added LED/K/N option to select the number of flashes
- the LED will do for each Enforcer hit. This option
- was mainly added such that the LED flash can be turned
- off. (LED=0) It also can be used to make the LED
- flash take a bit longer by setting it to a large
- value (LED=12345) such that local Enforcer I/O will
- not make the LED flash look too fast. Default is
- still 1 for compatibility with before.
-
- If CDSTRAP is in the system, Enforcer now will also
- add the special CD hardware address ranges (it used
- to just add most of the hardware addresses, now it
- does all of them) This is for CDTV-type machines.
-
- Archive does not contain a copy of itself...
- (Silly scripts :-)
-
- Some other slight documentation cleanup...
-
-
-
- ------------------------------
-
-
-
- File: cx1_1.lha
- Version: 1.1
- Author: Unknown
- Where to find: Bix, Aminet
-
-
- - CLI command to ENABLE/DISABLE/KILL any commodity
- CX enables the user to enable, disable, or kill a commodity from
- the Shell or from a script file.
-
-
-
- ------------------------------
-
-
-
- File: adev11_2_0.lha
- Version: 2.0
- Author: Unknown
- Where to find: Bix
-
-
- -68HC11 Dev System. C compiler, Asm, Linker, DAsm. v2.0
- Complete development system for the HC11 processor. Separately
- compiled/assembled source files are linked to produce an S-record file.
- Includes ANSI C compiler, assembler (a highly modified version of DAsm),
- linker, librarian, disassembler, serial downloader. Additionally, the
- assembler, linker and librarian handle source for 6800,6803,68HC16. For those
- that dislike S-records there is a converter which converts to memory dump.
- Source for the converter is included.
-
-
-
- ------------------------------
-
-
-
- File: toolmgr21b.lha - 501,284k
- Version: 2.1b
- Author: Unknown
- Where to find: Bix, Aminet
- GEnie: Amiga RT, file #19440
-
-
- - Adds Tools to WB 2.x Tools menu. Binaries. v2.1
-
- Binary executable and documentation (ASCII, AmigaGuide, TeX) files.
- ToolManager is a full featured program for either Workbench or CLI tool
- management. Includes the ability to add menu items to the 2.x "Tools" menu,
- add Workbench icons or dock windows.
-
- The configuration is based on a object-oriented concept and handled by a
- preferences program.
-
- ToolManager supports ARexx, localization, networking and sound.
-
- Changes since version 2.0:
-
- - New Exec object types: Dock, Hot Key, Network
- - New Dock object flags: Backdrop, Sticky
- - New object type: Access
- - Network support
- - Editor main window is now an AppWindow
- - Gadget keyboard shortcuts in the preferences editor
- - New tooltypes for the preferences editor
- - Several bug fixes
- - Enhanced documentation
-
- SPECIAL REQUIREMENTS
-
- Needs OS 2.04 or higher.
- Localization requires OS 2.1 or higher.
- Harddisk is recommended for unpacking the complete distribution.
-
- ToolMgr21b.lha - Binaries and Documentation (ASCII, AmigaGuide, TeX)
- ToolMgr21g.lha - Anims, Brushes and Icons
- ToolMgr21s.lha - Source code and Programmer support files
-
-
-
- ------------------------------
-
-
-
- File: vprotool.lha
- Version: Unknown
- Author: Bill McCarter
- Where to find: Bix, Aminet
-
-
- DEMMER DESCRIPTION
-
- -This program is CRIPPLEWARE. Copy it and distribute it to your
- friends, as long as you include all the files that are in the
- archive file DEMMER.lha. I will not allow anyone to make a
- profit from this program, except a modest charge for copying and
- media, such as the Fred Fish collection.
-
- The program is fully operational except this public version
- will not load compressed DEM files, so it will not edit VISTA
- files that you already have. In addition the annoy screen has
- been added just to remind you that you should be happy to reward
- me for the work that I have done on this.
- If you do register you'll receive a fully working version
- without the annoy screen and includes the ability to load
- compressed DEM files. You also will be on the list for any of the
- other software titles that we have on the go or that have been
- produced already. Included is an utility that drastically saves
- time and effort when making your own maps. Another is CONQUEST
- AND DOMINION a new strategy game. GAMMA DEMO an educational
- program and GASLAWS another educational program.
-
- PURPOSE:
-
- The purpose of this utility is to be able to take an IFF
- graphic and transform it to a format readable by VISTAPRO. I
- wanted to have a freeform method to produce landscapes and to
- have an easy way to digitize topo maps rather than relying on
- someone else to supply me with USGS data. VISTAPRO provides an
- excellent engine for the development of realistic landscape
- images.
- There are also a few extra features that I added to provide
- some image processing to smooth out transitions.
-
- HOW IT WORKS:
-
- Any IFF graphic of any resolution may be used, in any
- screensize as long as you have the chip ram. Even Brushes may be
- used. Other numbers of colours than 64 work but I don't recommend
- to use them. 64 colour halfbright ILBM's produce the best results
- and HAM doesn't work. If you are serious about graphics then
- you owe it to yourself to get a program like Pixmate or ADPro
- anyway to do any format conversions.
-
- The image is automatically scaled to a 258 X 258 array and
- then converted. The elevations are taken from the colours
- themselves, with palette 0 being the minimum elevation and
- palette 63 being the maximum. This provides 64 steps in elevation
- for the image which should be enough for most applications. If
- not, there are a few processing functions that I have provided to
- smooth out the transitions. I did supply a colourmap palette in the
- output file so when you use the landscape file in Vistapro you will
- have a palette.
-
- ISO_ILBM Description -
-
- ISO_ILBM (c) COPYRIGHT 1992 Bill McCarter NO Rights Reserved
-
- PURPOSE:
-
- The purpose of this utility is to assist DEMMER1 digitize
- contour maps into VISTAPRO DEM's.
-
- HOW IT WORKS:
-
- Any IFF graphic of any resolution may be used, in any
- resolution or screensize as long as you have the chip ram. Even
- Brushes may be used. Other numbers of colours than 64 work but I
- don't recommend to use them. 64 colour halfbright ILBM's produce
- the best results and HAM doesn't work. If you are serious about
- graphics then you owe it to yourself to get a program like
- Pixmate or ADPro anyway to do any format conversions.
- The elevations are taken from the colours themselves, with
- palette 0 being the minimum elevation and palette 63 being the
- maximum. This provides 64 steps in elevation for the image which
- should be enough for most applications. If not, DEMMER1 has a
- few processing functions that I have provided to smooth out the
- transitions.
-
-
-
- ------------------------------
-
-
-
- File: runit12.lha
- Version: 1.2
- Author: Software Solutions -- UK-based
- Where to find: Aminet
-
-
- - Runit is charityware, if you use it, please give help to those in need.
-
- If you have any questions or ideas for more utils Call
- The Krypt BBS (UK) on 021 789 6845
-
- Runit can be used in the startup-sequence as a cli command or used
- from the cli/shell as a tool to run game/utility boot blocks that
- refuse to work on 680x0 or newer machines such as A1200/4000
-
- Tested on kickstarts 1.2 to 4.x ,and should work on all future kicks
-
- Runit with no options will display a help screen explaining the
- options available, i will describe here in what circumstances
- they may need to be used. It does not matter what order you type them in.
-
-
- NOCACHE - Use this option if diskloads fail, graphics corrupt
- or if programs crash for no reason
-
- SCRBLANK - Have you ever noticed how using the boot options
- screen sometimes cause`s screens to be corrupted?
- or when software that ran from workbench on kick 1.X
- has corrupted screens on kick 2.X / 3.X.
- This option opens a 1.X screen and blanks it until
- the software in question opens its own.
-
- FAKEFAST - An enhanced version of FAKEMEM , this will give you
- 512k chip / rest of chip ram: classed as fast ram: on
- 1meg+ chip machines.
- Use this when "no fast mem" requesters appear , or when
- games just lock , due to no fast mem.
- Remember this resets the machine the first time it is run
- so any other options on the command line will be ignored
- first time , but will function correctly next time they
- are called.
-
- NTSCMODE - Ever noticed that annoying gap at the bottom of some
- softwares screens , try this option!
- ECS chipset or above needed.
-
- PALMODE - Returns you to normal screen mode
- ECS chipset or above needed.
-
- OLDKICK - Because of certain changes in kick 2.X , 3.X , certain
- games failed when library returns were slightly
- different to those on kick 1.x , this routine patches
- these to return old 1.x values.
- Try these on games such as Silkworm IV , Saint Dragon ETC.
-
- SET??? - This needs some explaining , what it does is to select the
- chipset you specify , if that chipset is available , or can be
- Mimic`d then the system / hardware is told to use that chipset.
- Currently AGA can mimic the OLD & ECS chipsets, use this option
- when GFX / Sound corrupt etc.
-
- SETOLD = Select/Mimic OLD chipset
- SETECS = Select/Mimic ECS chipset
- SETAGA = Select/Mimic AGA chipset
- SETBEST = Use the best chipset available
-
- CLEAR - Resets machine if Virus or other contamination present.
-
- FILTER - Turns off the low pass filter , this will make sounds
- clearer and sharper.
-
- HIGHBOOT - Runit was originally written only as a cli command , but
- LOWBOOT its options were also usefull for NONDOS disks ie: games.
- I found the boot options screen did not help all the time.
- These 2 options were added so that a disk in df0: can be
- booted with any of the options above.
-
-
- Remember that runit can be used in a startup-sequence or used to boot
- NON DOS disks , in this respect i think it is unique.
-
-
-
- ------------------------------
-
-
-
- File: Killaga20.lha
- Version: 2.0
- Author: Jolyon Ralph - Almathera Systems Ltd.
- Where to find: Aminet
- GEnie: Amiga RT, File #19607
-
-
- - This program is *PUBLIC DOMAIN*. It may be freely distributed
- in any way as long as:
-
- a) The executable file (KillAGA) and this text file remain unaltered.
- b) This file is distributed with the KillAGA program.
- c) It is not used as part of a commercial product without my express
- permission.
-
- If you want to include this on a commercial product or a magazine
- coverdisk, please email me at the address below to ensure you
- have the latest version:
-
- If you like this product and really insist on sending me something,
- then send me your Our Price CD receipts, or WHSmiths free CD
- stickers so I can get some free CDs....
-
-
- What does it do?
- ----------------
-
- This program allows you to run old, badly written, programs (mainly
- demos and some games) from your A1200/4000 hard disk without having
- to continually reboot and switch chip settings. On return from
- the program the system returns to full AGA state!
-
- While loading your program the screen goes black, so don't panic!
-
-
- How does it do it?
- ------------------
-
- It fixes three major problems with running old demos on new AGA
- machines.
-
- 1. AGA Chipset registers - These are temporarily disabled while running
- KillAGA. *FAR* more old demos and games work now..
-
- 2. Sprite resolution - Sprites are forced back to standard ECS resolution
-
- 3. Caches - All processor caches are disabled, and restored to the
- original state on exiting KillAGA
-
-
- How do you use it?
- ------------------
-
- It's simple. Use from the CLI (or a ICONX script file):
-
- killaga <programname>
-
- Just type killaga followed by the program name from the CLI
- (unlike the RUN command, it does not return until after your
- program has finished)
-
- Creating an ICON is just as easy.
-
- So, for example, to run dh0:demos/OldNaffDemo, you would create a text
- file containing
-
- killaga dh0:demos/OldNaffDemo
-
- and save that. Edit the icon tooltype to use C:ICONX as the default tool,
- and just double-click the icon.
-
-
- To call a program that requires CLI parameters, just enclose the string
- you would normally type in speech marks:
-
- killaga "mydemo 1 2 3 4 5 6"
-
- If, for some reason, you accidentally run KillAGA with an OS
- friendly program the screen may stay blank. Press Amiga-M or Amiga-N
- (the screen shuffle keys) to get your screens back. You should
- not use KillAGA with these kind of programs.
-
- What it *doesn't* do:
- ---------------------
-
- It *doesn't* give you fake fastram. Buy real fastram, it's
- the only way to get *fast* ram on an A1200. Chip ram is terribly
- slow. KillAGA 3 may well be able to give you *REAL* $c00000 memory
- for your A1200 or A4000 (although this will require an MMU, not
- present in standard A1200 or A4000/030)
-
- It *doesn't* yet have options to keep caches enabled. I guess
- some vector games/demos would be better with this...
-
- It doesn't do *ANY* illegal hardware access, all code is 100%
- OS friendly, so this should work on AAA (!!!!!).
-
- It *doesn't* work on any machine with Kickstart 1.x or 2.x, but
- you shouldn't need this anyway!
-
- It *doesn't* work with programs that set up their own background task
- and then quit (programs that immediately return to the CLI prompt
- before quitting - eg Protracker 3.01).
-
- It doesn't work with compiled AMOS programs. They open up an
- (almost) invisible Intuition screen to handle input, etc... This
- annoys KillAGA. Recompile AMOS programs with Amos 1.35 Compiler and
- you won't need to use KillAGA.
-
-
- Email to: jralph@cix.compulink.co.uk. for bug reports, information
- on new versions, etc....
-
- If you have found anything that still doesn't work with this, please
- tell me about it and I'll try and make KillAGA 3 fix the problem.
-
- Snail mail (and your receipts :) to:
-
- Jolyon Ralph,
- 81 Woodcote Grove Rd,
- Coulsdon, Surrey,
- CR5 2AL
-
-
-
- *****************************************************************************
-
-
-
- /// Holonet: Inexpensive Internet Access
- -------------------------------------
-
-
- *** HOLONET ***
-
-
- HoloNet is an easy to use Internet Access BBS.
-
- HoloNet is based on custom BBS software which provides an easy to use menu
- driven interface. HoloNet is ideal for those looking for an easy way to
- use Internet services. HoloNet does not currently provide UNIX shell access.
-
- Services include:
-
- o Convenient Access
- A local call in 850+ cities nationwide.
-
- o Online Publications
- Include USA Today Decisionline, Newsbytes, Datanet Computer News,
- Eeeekbits, and Boardwatch Magazine.
-
- o USENET
- Averages over 30MB of USENET news per day. The following news readers
- are available: NN, TIN, and RN.
-
- o Internet E-Mail
- Members have an Internet E-mail address similar to: member@holonet.net
-
- o Internet Access
- Access to telnet, talk, finger, IRC, and FTP.
- (note: you must comply with the policies of any networks you use)
-
- o Single and Multi-player Games
- Board, card, fantasy, and puzzle games.
-
- o Support for Eudora
- Excellent off-line Macintosh e-mail reader.
-
- o UUCP E-mail and USENET feeds
- Link LAN E-mail systems and BBSes to the Internet.
-
- How to try HoloNet for FREE:
- Telnet: holonet.net
- Modem: 510-704-1058 (Berkeley, CA) at 1200, 2400, 9600, or 14400bps
- There are free demo numbers nationwide, for an automated
- response containg a list of access numbers, send e-mail
- to access@holonet.mailer.net
-
- How to get more information:
- E-mail: info@holonet.net
- Modem: 510-704-1058 at 1200, 2400, 9600, or 14400bps
- Voice: 510-704-0160
- Fax: 510-704-8019
-
- HoloNet is a service mark of Information Access Technologies, Inc.
- Copyright (c) 1992 Information Access Techologies, Inc. All Rights Reserved.
-
-
-
- *****************************************************************************
-
-
-
- /// Usenet Review: Lemmings 2: The Tribes
- ---------------------------------------
- By Stephan Mueller
- (mueller@cs.ubc.ca)
-
-
- PRODUCT NAME
-
- Lemmings 2: The Tribes
-
-
- BRIEF DESCRIPTION
-
- An addictive action/strategy platform/climbing game, featuring cute
- little animated, green-haired Lemmings.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: Psygnosis Ltd.
- Address: South Harrington Building
- Sefton Street
- Liverpool, L3 4BQ
- United Kingdom
-
- U.S. Address: 29 St. Mary's Court
- Brookline, MA 02146
- USA
-
- U.S. Phone: (617) 731-3553
- U.S. Fax: (617) 731-8379
-
- (Various documents in the package list other addresses in
- Massachusetts.)
-
-
- LIST PRICE
-
- $65.00 (Canadian).
- I paid $56.91 (Canadian) at my local retailer.
- $40.00 (US) seems to be a typical price in the United States.
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- Runs on any Amiga with at least 1 MB RAM.
- Extra sound effects are available with 1 MB of Chip RAM.
- Extra RAM of any type is recognized and used to reduce disk
- accesses.
-
- Hard drive installation requires approximately 4 MB of hard
- disk space, at least 1 MB Chip RAM, and either 512 KB or 1
- MB of additional (Chip or Fast) RAM, depending on whether you
- believe the package or the ReadMe file.
-
- Lemmings 2 comes on three floppy disks, so up to three
- floppy drives are useful if you don't use a hard disk.
- However, one floppy drive is certainly adequate: the game
- requires disk 1 only for the (optional) introduction and
- loads everything required from disk 2 at startup, so there
- is no constant disk swapping.
-
- Lemmings 2 runs well on a 68000. Comments from other users
- indicate that it runs fine on machines with 68030s and
- 68040s. At least one user has mentioned that the copy
- protection causes difficulty on an Amiga 3000/040 system.
-
- Separate versions of the game are sold for NTSC and PAL
- machines. However, in (at least) the PAL version, assuming
- your hardware is capable of it, you can toggle screen modes
- (that is, from PAL to NTSC and back) by pressing the Tab
- key. Any Amiga with a "Fatter Agnus" or newer should support
- this.
-
- SOFTWARE
-
- Lemmings 2 runs fine with both Kickstart 1.3 and Kickstart
- 2.04. I cannot test it with 3.0. Since the game takes over
- the machine when run from floppies, I cannot determine which
- versions of Workbench it works with.
-
-
- COPY PROTECTION
-
- Intrusiveness level of the copy protection: nearly invisible.
-
- Copy protection is disk-based: disk 3 cannot be backed up using
- DiskCopy. However, it can be installed on a hard drive. Once hard drive
- installed, the floppies are not required at all to boot. No data is ever
- saved to a copy protected disk.
-
- As my Amiga doesn't have sufficient Chip RAM to test the hard drive
- installation feature, I can't say for sure how well it works. Others on the
- net, however, have had no difficulty with it. When playing from floppies,
- the copy protection doesn't appear to be hard on the drives, as there is no
- awful "gronking" noise.
-
- Apparently, the original UK release was not hard drive installable.
- Recently, however, Psygnosis has released patches into the public domain to
- allow owners of the original release to make their copies hard drive
- installable.
-
- If Lemmings 2 does not install on your hard drive because of an
- incompatibility with your particular SCSI host adapter, Psygnosis will send
- you a software patch for $4.95 (US).
-
-
- MACHINE USED FOR TESTING
-
- Amiga 1000
- 512 KB Chip RAM, 2 MB Fast RAM
- Kickstart 1.3/2.04
-
- REVIEW
-
- Lemmings 2 is (surprise!) a sequel to Lemmings. The object in both
- games is to rescue the lemmings on each level by instructing them how to
- make their way to the exit.
-
- The lemmings fall, one at a time, from a trapdoor in the sky onto
- some platform on the level. Once a lemming touches down, he will walk left
- or right until he hits an obstacle and turns around, or walks off the edge
- of the platform and falls to the next platform. Short falls are no problem,
- medium falls stun the lemming for a moment, and long falls are generally
- fatal.
-
- You assist the lemmings by giving them special skills at appropriate
- moments, enabling them to construct their own way to the exit. Skills are
- assigned by choosing an on-screen button and then clicking on the lemming.
- For example, if there is an obstacle on the current platform between a group
- of lemmings and the exit, you might instruct one of the lemmings to bash his
- way through the obstacle. When he's finished, all the lemmings can follow
- him through to the exit. This is, of course, a very simple example; and as
- you progress through the levels, the gyrations you'll need to urge the
- lemmings through will get progressively more complex.
-
- Lemmings 2 features about 50 different skills which you can assign
- to the little blue guys: jet pack, hang glider, basher, fencer, planter,
- glue pourer, bazooka, hopper, kayaker, pole vaulter, rock climber, and more.
- On any particular level, you'll have some subset of the available skills to
- assign, and there's always a limit to the number of times you can assign
- each skill. These limits are often what make a level tricky. Given enough
- flame throwers and ramp builders, one can probably solve any level, but
- doing so with just two twisters and a platformer, there's the trick. To add
- just one more dimension, there's a time limit on each level.
-
- When you've completed a level, you'll get a bronze, silver or gold
- medal, depending on how many lemmings you saved. It's important to save as
- many lemmings as possible on each level, since only the survivors advance to
- the next level; and to win, you'll need at least one lemming who survives
- through all ten levels of his tribe. On some levels, saving every lemming
- is impossible, since, for example, you may need to use an "exploder," which
- destroys the lemming. On other levels you can be a bit wasteful, losing a
- few lemmings, and still get a gold medal. A perfect game will require you
- to get a gold medal on every level.
-
- Altogether there are a dozen different tribes, each with their own
- `culture,' for a total of 120 different levels. There are space lemmings,
- cave lemmings, polar lemmings, sports lemmings and lots more. Each tribe
- has a different habitat, and you will need different skills to navigate them
- through their levels. Ice skaters probably won't help much in Egyptian
- World. You can switch from tribe to tribe at will, so if you get stuck on,
- say, space lemming level 3, you can play "cavelem" levels for a while and
- come back to space lemming level 3 when you've perhaps discovered some new
- techniques. You can also replay any level you've completed, in the hope of
- saving more lemmings than last time around.
-
- To hone your skills, there is a practice area. Here, you can select
- any eight skills you like, and then practice with them in one of four
- different worlds. This is a LOT of fun; not needing to worry about saving
- the lemmings leaves you lots of time to use them to flatten out the
- landscape and then watch them practice their pole vaulting.
-
- Lemmings 2 is a subtle blend of action and strategy. On some
- levels, brute force will succeed; but in general, you need to be very clever
- in allocating your limited skills to rescue the little guys. Usually,
- timing is important as well.
-
- Technically, the game is marvelous in every respect. Sound,
- graphics, animation, controls and playability are all excellent.
-
- The sound effects are very cute: a lemming yells "let's go" at the
- start of each level, and as lemmings leave the exit, they shout "yippee."
- The music is wonderful, fitting the moods of the tribes very well. I have
- yet to grow tired of it, but it can be shut off with a single keystroke.
-
- The graphics and animation are detailed. From the way the lemmings
- struggle to crawl into a cannon, to the variety of different musical
- instruments the attractors play, there's a wealth of amusement. The
- scrolling is very smooth. The introduction, in which the storyteller
- explains the plight of the lemmings to a youngster, is a top-notch animation.
-
- The controls are very well thought out. In addition to the skill
- buttons and lemmings themselves, there are four additional controls: paws
- (pause), nuke (to blow up all the lemmings and try again should the
- situation on a level become hopeless), fan (to assist you in blowing around
- airborne lemmings) and fast-forward (to hurry everything along when you've
- set things up just right and the lemmings just need to finish walking
- through the maze to the exit.) There are keyboard shortcuts for all the
- controls, so you don't need to keep moving the mouse between the lemmings
- and skill buttons. At any time, pressing escape will restart the current
- level, and thankfully this doesn't involve any disk access.
-
- Up to a dozen or so games in progress can be saved. The save file
- is a standard AmigaDOS file. When playing from floppies, saved games are
- stored on an extra floppy in drive 0. When playing from a hard drive, saved
- games are apparently stored on the hard drive. The saved information only
- contains which levels you've completed and how many lemmings you saved on
- each level. This means you can't save a level in progress, but I don't see
- this as a problem.
-
- When playing from a hard drive, it is apparently possible to exit
- Lemmings 2 and return gracefully to Workbench. When playing from floppies,
- the exit button is disabled. Disabling the button when running from
- floppies is reasonable, as there is no Workbench to return to.
-
-
- DOCUMENTATION
-
- The documentation and packaging are very good. The inner carton is
- made of recycled, bio-degradable material. (I know this because it says so
- on the aforementioned inner carton.)
-
- The printed documentation fits neatly into a colourful cardboard
- wallet and consists of the Lemmings 2 Storybook, the Lemmings 2 Manual, a
- Visitor's Guide to LemmingLand, a Technical Notes Addendum, and a product
- registration card.
-
- The Lemmings 2 Storybook, which apparently is only included in the
- "Limited Edition" of the game, is a 72-page paperback full of nice
- illustrations and bad puns. As the back cover proclaims, it is "Undoubtedly
- the best story about the 12 Tribes of Lemming Island ever written." The
- book is a nice touch, but you'll laugh much more while playing the game than
- reading the story.
-
- The manual is more like a reference card, but it is adequate. It
- provides loading instructions (for MS-DOS, Amiga and Atari ST) and a
- description of the main menu choices and game screen components. The
- reverse side contains a categorized list of the 50 available skills with
- descriptions and icons. A few of the skills are labelled with the wrong
- icons. Some of the play elements are not explained in the manual at all,
- but I believe this is intentional. Figuring out how to use the big swinging
- chains with propellers on top is another little challenge for you in your
- quest to save the lemmings. The cannons and catapults need no explanation;
- the lemmings themselves know exactly how to use them.
-
- A couple of items the manual should mention, but doesn't:
-
- a) Disk 1 contains only the introductory animation. If you don't
- want to see it, you can discard disk 1 for good and boot from
- disk 2. The animation is very nice, but it will likely get
- tedious by the third time if you have to wait for it to finish
- before you can play the game.
-
- b) The hard disk installation procedure. While the procedure
- is documented in a ReadMe file, it is also a bit strange. You
- need to drag the "Hard Disk Install" icon to your hard drive, and
- then double-click the copy on the hard drive to actually install
- Lemmings 2. The consequences of doing the obvious (namely
- double-clicking the "Hard Disk Install" icon on the floppy disk)
- can be mildly damaging. This is the problem: the installation
- script tries to delete itself when it has finished its work,
- which is fine, if it's the copy on the hard disk. If it's the
- original script on the floppy disk, and if that disk isn't write
- protected, this is bad. You'll need to find an undelete utility
- of some sort to retrieve the script and its icon.
-
- The Visitor's Guide is a tutorial. For those with previous Lemmings
- experience, it explains some important differences. The tutorial is quite
- good, walking you through the practice area and one complete level.
-
- The technical notes addendum is, in fact, specific to the PC version
- of Lemmings 2, and full of gibberish about expanded and extended memory,
- Microsoft Windows and various sound and music cards, none of which,
- thankfully, applies to the Amiga.
-
-
- LIKES AND DISLIKES
-
- The practice area is tremendous fun! The level of detail in the
- animations is wonderful, and in the practice area you can take the time to
- watch what's happening very carefully without being concerned about rescuing
- the little numbskulls.
-
- I was a bit disappointed that I couldn't install Lemmings 2 on my
- hard drive, but I'm not even going to suggest that fitting the game into 512
- KB of Chip RAM when running from a hard drive should be a priority.
-
- It is a pity that when run from floppies, Lemmings 2 takes over the
- machine, doesn't run under AmigaDOS, and can't be exited cleanly.
-
-
- COMPARISON TO OTHER SIMILAR PRODUCTS
-
- The obvious comparison is to the original Lemmings. Here's a brief
- description of how Lemmings 2 differs:
-
- - There are twelve distinct tribes of Lemmings, each featuring ten
- levels. If you get stuck on a particular level, you can move to
- another tribe.
-
- - You start the first level of each tribe with 60 Lemmings and move
- to subsequent levels with only the survivors from the preceding
- level.
-
- - Play levels are larger; they now scroll in eight directions
- instead of just horizontally.
-
- - Each level features up to eight of the 50 available skills, as
- opposed to having the same eight skills at all times, as in
- Lemmings 1.
-
- - The two-player mode of Lemmings is gone.
-
- In short, Lemmings 2 is an extension and refinement of the original
- game.
-
- Compared to any other platform/climbing game... well, there is no
- comparison.
-
-
- BUGS
-
- The word "shipwright" is misspelled in the introduction.
-
- The manual doesn't mention that you can skip the introduction by
- booting from disk 2, nor the hard disk installation procedure.
-
-
- VENDOR SUPPORT
-
- I have not yet had need to contact Psygnosis for support, but they
- do have a Customer Service department. The U.S. address information given
- above is that of Customer Service.
-
- Psygnosis do appear to be listening to their customers. Lemmings 2
- is their first Amiga game that is hard drive installable; this is apparently
- because of pressure from customers.
-
-
- WARRANTY
-
- Psygnosis will replace, free of charge, any disks which have
- manufacturing or duplication defects. The disks are guaranteed to be
- virus-free, and will be replaced for a fee, if you manage to infect them.
- There doesn't appear to be any time limit on either of these policies.
-
-
- CONCLUSIONS
-
- Lemmings 2 is likely to be responsible for a substantial delay in
- the completion of my thesis. :-) It's tremendous fun to play, watch and
- hear. I consider Lemmings 2 to be a serious candidate for Best Game Of The
- Year, On Any Platform, or perhaps even bigger accolades. Run, do not walk,
- to your nearest Amiga dealer and buy this game. Besides amusing you for
- many, many, hours, this will help to demonstrate to software developers that
- writing quality, hard drive installable, Amiga games is a way to make a
- decent living.
-
-
- COPYRIGHT NOTICE
-
- Copyright 1993 Stephan(); Mueller. All rights reserved.
- Reprinted with permission.
-
-
-
- *****************************************************************************
-
-
- /// NVN WANTS YOU! Another Network Supports Amiga!
- --------------
-
-
-
- National Videotext Network (NVN)
-
-
- National Videotext Network (NVN) has recently added an Amiga Forum to it's
- growing lists of available services. The Amiga Forum is ready and waiting
- for you!
-
- Order an extended NVN Membership of 6 or 12 months, pay for it in advance
- and receive a bonus in connect time at no additional charge. Choose from
- two subscription plans:
-
- 6-Month Membership
- ------------------
-
- Pay just $30 for a 6-month Membership and receive a usage credit that
- entitles you to $15 of connect-time in the Premium services of your choice.
- Your total savings using this plan would be over $20!*
-
- 12 Month Membership
- -------------------
-
- Pay $50 for a full year's Membership and get even more free time online.
- We'll give you a $25 usage credit to use in your favorite Premium services
- or try out new ones. You could save as much as $45.*
-
- For more information about either of these plans, give us a call at
- 1-800-336-9096.
-
-
- -=* 9600 BAUD USERS *=-
- $6/hour non-prime time - $9/hour prime time
-
- You can join NVN one of two ways.
- By voice phone 1-800-336-9096 (Client Services)
- or
- via modem phone 1-800-336-9092.
-
-
-
- *****************************************************************************
-
-
- /// AR Confidential "We heard it through the Grapvine!"
- ---------------
-
-
- Fort Worth, TX -- Tandy Corporation announced a new pen-based portable
- computer, which will be selling in its Radio Shack chain of electronics
- stores this fall. The Zoomer will be about the size of a manual (8 x 5
- inches), and will be DOS and Windows compatible. Price is expected to
- be UNDER $300. Look for more information soon!
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// Dealer Directory Serving our readers!
- ----------------
-
-
-
- Apogee Technologies
- 1851 University Parkway
- Sarasota, Florida 34243
- VOICE: 813-355-6121
- Portal: Apogee
- Internet: Apogee@cup.portal.com
-
-
- Armadillo Brothers
- 753 East 3300 South
- Salt Lake City, Utah
- VOICE: 801-484-2791
- GEnie: B.GRAY
-
-
- Computers International, Inc.
- 5415 Hixson Pike
- Chattanooga, TN 37343
- VOICE: 615-843-0630
-
-
- Finetastic Computers
- 721 Washington St
- Norwood, MA 02062
- VOICE: 617-762-4166
- Portal: FinetasticComputers
- Internet: FinetasticComputers@cup.portal.com
-
-
- MicroSearch
- 9000 US 59 South, Suite 330
- Houston, Texas
- VOICE: 713-988-2818
- FAX: 713-995-4994
-
-
- PSI Animations
- 17924 SW Pilkington Road
- Lake Oswego, OR 97035
- VOICE: 503-624-8185
- Internet: PSIANIM@agora.rain.com
-
-
- Software Plus Chicago
- 3100 W Peterson Avenue
- Chicago, Illinois
- VOICE: 312-338-6100
-
-
- (Dealers: To have your name added, please send Email!)
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
- /// The Humor Department Jokes, Quotes, Insults, Shameless Plugs
- --------------------
-
-
- Q: If Bill Clinton, Hillary, and Al Gore jumped off the Empire State
- Building at the same time, who would hit the ground first?
-
- A: WHO CARES?
-
-
- =============================================================================
- Amiga Report International Online Magazine
- June 18, 1993 * YOUR INDEPENDENT NEWS SOURCE * No. 1.13
- Copyright (c) 1993 All Rights Reserved
- =============================================================================
- Views, Opinions and Articles presented herein are not necessarily those of
- the editors and staff of Amiga Report International Online Magazine or of STR
- Publications. Permission to reprint articles is hereby granted, unless other-
- wise noted. Reprints must, without exception, include the name of the pub-
- lication, date, issue number and the author's name. Amiga Report and/or por-
- tions therein may not be edited in any way without prior written permission.
- However, translation into another language is acceptable, provided the
- original meaning is not altered. Amiga Report may be distributed on
- privately owned not-for-profit bulletin board systems (fees to cover cost
- of operation are acceptable), and major online services such as (but not
- limited to) Delphi, GEnie, and Portal. Distribution on public domain disks
- is acceptable provided proceeds are only to cover the cost of the disk
- (e.g. no more than $5 US). Distribution on for-profit magazine cover disks
- requires written permission from the editor or publisher. Amiga Report is a
- not-for-profit publication. Amiga Report, at the time of publication, is
- believed reasonably accurate. Amiga Report, its staff and contributors are
- not and cannot be held responsible for the use or misuse of information
- contained herein or the results obtained there from.
- =============================================================================
-
- Only
- * * * * * * * * * * * * * * * * * * * * *
- * _ _ __ ___ _ *
- * /\\ |\\ /| || // \ /\\ *
- * / \\ | \\ /|| ||(< __ / \\ *
- * /--- \\| \X || || \\_||/--- \\ *
- * /______________________________\\ *
- * / \\ *
- * *
- * * * * * * * * * * * * * * * * * * * * *
- Makes it possible!!
-